God of War: Ascension

Those of you that detest mythical creatures as much Kratos may be disappointed to learn that Sony Santa Monica has wrapped up production on God of War: Ascension’s post-launch content. Seven months after the release of the prequel, company community strategist Aaron Kaufman has revealed that the first-party developer is now turning its attention to bigger battles – otherwise known as unannounced titles.

“As of today, we will not be producing any more DLC content – maps, weapons, armours, [or] marks – for [the game], as our primary team resources start to transition to other projects,” he wrote on the PlayStation Blog. Don’t worry if you’re still playing the release's multiplayer component, though, as the team’s committed to balance updates and full online support moving forwards. It’s also planning to deploy a digital version of the epic adventure later this month.

Sony Santa Monica has its Titan-sized finger in a lot of pies at the moment. In addition to continuing to help external developers such as Ready at Dawn on releases like The Order: 1886, it’s also believed to be working on a sci-fi project for the PlayStation 4. Furthermore, God of War II director Cory Barlog recently returned to the group, where he’s assembling a brand new team for a “huge” upcoming game.

[source blog.us.playstation.com, via computerandvideogames.com]