It wouldn’t be a PlayStation press conference without the debut of a title out of the ordinary, and Everybody’s Gone to the Rapture certainly filled that role during today’s GamesCom briefing. The first-person adventure – heading to the PlayStation 4 – promises to blend simple gameplay with a deep and immersive narrative. Oh, and it’s from the studio that brought you the award-winning indie hit Dear Esther, so you should probably be excited.
“It’s all about the end of the world,” explained Brighton-based developer The Chinese Room on the PlayStation Blog. “You play the role of a scientist, trapped in the very second of the apocalypse, and the game is about discovering what has happened. You do this by exploring a large open-world environment, and interacting with the objects, places, and people that you find to gradually unlock and put together the story.”
Apparently, you’ll have a unique power or gimmick, but the studio is keeping that under wraps for the time being. However, the company hopes that the full adventure will take you on an emotional journey. “It’s non-linear, with a dynamic and adaptive environment, so this is about your story, a really individual experience that breaks away from the on-rails nature of lots of story-driven games into something that you have a visible impact on,” the studio added.
Much like Journey and The Unfinished Swan, the game is being produced in collaboration with Sony Santa Monica, which is pretty much a recipe for success in our eyes. Check out the trailer embedded below, and let us know your thoughts in the comments section.