If you assumed that God of War: Ascension was a cheap, easy-to-make spin-off, then you were dead wrong. According to a translated interview with 20Mituten, lead producer Whitney Wade has hinted that the prequel had a budget somewhere in the region of $50 million. That’s a colossal sum, almost on par with its chief antagonist, the Hecatonchires.

It’s totally believable, though, considering the title’s predecessor cost $44 million to make. The big worry is that Ascension is performing nowhere near as well as its forbearer, making this look like a bit of a bad investment. The game did debut in fourth on the NPD charts, and spent a little while hovering around the UK top ten. It failed to sell half of God of War III’s opening tally, though. Ouch.

We liked the game a lot, but felt that it failed to push the series forward in any meaningful manner. Did you purchase the title? Let us know in the comments section below.

[source 20min.ch, via vg247.com]