But shortly thereafter Infinity Ward went kaput, and the Glen Schofield fronted studio was dragged into Modern Warfare 3 development duties.
The rest is history, and it means we'll probably never see Sledgehammer's third-person Call Of Duty title completed.
Well probably cancel it, former Dead Space man Glen Schofield told CVG. They gave us the choice of: do you want to work on Modern Warfare 3, or do you want to continue working on this? And we really liked that.
We liked what we were doing. It [was] third person, probably set at a time that might have niched it too much. I bet that if we had kept going, within a month or two I probably would have switched the time period, but kept the gameplay. It had some really cool stuff.
But with its third-person game in the trash can, and Modern Warfare 3 due out on store shelves imminently, what's next for Sledgehammer Games?
This game has allowed both Infinity Ward and Sledgehammer Games to hire, and we hired really strong teams, both of us. We needed to come together on this one, but since then weve both grown, were both over 100 people now, he continued.
Initially we werent fully functional because we had to learn a new engine. Now we have, I think the best thing that could happen for Activision would be for us to both go off and make our own game. Whether thats a Call of Duty game or not is up in the air. I plan to continue working on Call of Duty.
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