Q? Entertainment's much-anticipated Child of Eden will finally come to PlayStation 3 in Europe on 30th September, complete with support for PlayStation Move and 3DTV sets.

Ubisoft finally announced the features yesterday, but can it compete with the exceptional Child of Eden on Kinect? We'll find out in September.


PlayStation 3 Version to Support PlayStation Move Controller and Offer the Experience in Full Stereoscopic 3D

London, UK – August 12, 2011 – Today Ubisoft & Sony Computer Entertainment unveiled the game details for Child of Eden™ on the PlayStation 3 (PS3) computer entertainment system. Developed by Q? Entertainment Inc. under the direction of the renowned game creator Tetsuya Mizuguchi, the PS3 version of Child of Eden will launch on September 30th and will feature Move compatibility and stereoscopic 3D support. Child of Eden™ is a multi-sensory shooter that sends players diving into a kaleidoscopic matrix of synchronized music and mind-blowing visuals that will usher forth a landmark game experience.

“We’re excited to be bringing the critically acclaimed Child of Eden experience to PS3,” said Geoffroy Sardin, EMEA vice president of sales and marketing, Ubisoft. “This is one of those special, rare games that belong in every gamer’s library, and the PlayStation®Move integration coupled with the ability to play the game in 3D make for an even more unique experience on PlayStation 3.”

Child of Eden thrusts the player into the centre of a battle to save Project Lumi, a mission to reproduce a human personality inside Eden, the archive of all human memories. As the project nears completion, the archive is invaded by an unknown virus. The player’s mission is to save Eden from the virus, restoring hope and peace.

Key features of Child of Eden (PlayStation 3):

· Multi-sensory effect: A visionary entertainment experience that synchronizes stunning graphics and innovative sound design to electrify the senses. By bringing physics in synergy with spectacular visuals and audio, Child of Eden is the next-generation sensory experience. The PlayStation 3 version goes even further by offering the experience in full stereoscopic 3D.
· The world of Eden: Coming straight from Tetsuya Mizuguchi’s creative mind: a unique, surprising, rich and beautiful world.
· Controls: Simple and natural. Designed for standard controllers and the PlayStation Move for the PS3. The PlayStation Move captures a full range of motion giving you ultimate control over how you play the game. There are other added bonuses, like the ability to hook up multiple controllers for added sensory effects.