
We scored the game a solid 3/4, citing clever use of the game's perspective and a great multiplayer component. Other publications were less impressed.
But while THQ's Danny Bilson was clearly disappointed with Homefront's mixed review scores, he did tell IGN that they matter less to him now than "a month ago". Bilson cited the film industry, stating that when you make a mass-market game its more like the film business," pointing out that the game's concept will either resonate with a large group or it wont".
If [Homefront was] universally panned, I would say Yeah I guess it didnt work, he said. I think the idea of 50 reviews that are so radically spread says that we made a game that has a point of view and that you might even argue is controversial. When we set out, and I was sitting with Kaos in New York, I was saying Guys, if were going to make a modern shooter of any kind, we have to compete with the best of the world. I remember in those meetings, the summary was: We dont expect to beat those guys; our mission is to be in the conversation.
And on being in the conversation: mission accomplished. Everybodys talking about Homefront.
Do I prefer that its controversial? No, Id prefer if everybody in the world loved it. But there are 20-plus reviews that are over 80, there are some haters, and there are some mid-range ones. Do I read them all to see what we can do better next time and have every review be 100? Of course, our goal is always that. What I will say pretty clearly is the game is not a 71?. You cant apply math to art.
Expect a Homefront 2 announcement within the next 12 months. Seriously.
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