Jade Raymond's not aiming small with the newly opened Ubisoft Toronto - she's told Develop that the studio aims to produce five "tripe-A" projects at the same time.
The new outfit's currently known to be working on two big-budget titles — one of which is set to be the next entry in the Splinter Cell franchise (come to PlayStation 3 this time, please). Jade reckons the studio's going to get much bigger than that.
We want to grow to 800 staff in ten years, were on two major projects now, said Raymond, and eventually well be working on five.
I cant say specifics now, we dont want to get ahead of ourselves in our first year. But yeah, thats the plan.
It'll be like a big-budget powerhouse or something. The full interview's through here.
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