Things Go Bump In The Night In MotorStorm: Apocalypse.

The USP? This time the world crumbles around you (quite literally). Friends, it's the end of the world as we know it - so what better thing to do than race?

The setting this time around, with the not-so generic name of "The City", is based on America's West Coast, in particular the Bay Area, California. Plenty of scope there for destruction then, hey? Good, because the city's been abandoned and is ravaged with destruction after a recent tremor. That means buildings are moments away from collapsing. Most importantly, there'll just so happen to crumble as you race past them. Oooh, pretty.

"Buggies using collapsing walls as half-pipes," developers Evolution Studios write on the Playstation Blog, "Big Rigs on the rooftops of skyscrapers as they collapse. Superbikes gunning into the basements of enormous rifts. Supercars flicking on their headlights to barrel through the subways and sewers. Multi-vehicle pile ups on giant bridges as they buckle and twist. Driving through someone’s office and smashing up their desks. It’s all there."

Evolution are keen to stress that this game isn't post-apocalyptic, but just straight apocalyptic; i.e. you're there, racing while the apocalypse happens.

Most interesting is MotorStorm: Apocalypse's new "Wreckreation" mode. Evolution say they're taking inspiration from a variety of the best multiplayer titles out there right now - from shooters, to other racers in their field. In multiplayer you'll get access to 16-player online racing, aswell as four-player split-screen, or a combination of the two (if that's your bag). There's massive vehicle customisation from stickers and badges, to paint and vehicle shapes, all of which can be uploaded to the PSN under Sony's "Play, Create, Share" banner. Additionally, there'll be a "Game Mode" creator, where players will be able to create their own game types and, again, share them online.

Apparently Evolution's got plenty more to say about MotorStorm: Apocalypse — we're sure we'll be hearing more in the immediate future at E3. Until then, we're just gonna go and have a little party with ourselves. This sounds incredible.