
I kinda have to, right? When the folks from PushSquare approached me and said, "Yo Twigg-oh, want to write some Playstation 3 columns," I made it my business to play everything available on the system. It didn't change my lifestyle too much though, seeing as I did that in the first place. Hence why PushSquare asked me to write this column and not you. I digress.
Today I want to talk loosely about Bayonetta. But more importantly I want to talk about the not-so-new Internet craze that has every multiplatform release strapped up and put on a comparison pedestal. "Which system provides more thorough aliasing?" the hungry crowds surge, "Which system renders richer textures?" And the analysts cream out their findings with a combination of frame-rate tickers, screen tearing-detector-majibs, and 4,000,000x digital zoom. Fact is: I play games; with all the afore mentioned bollocks turned firmly "off."
When you read PushSquare's Bayonetta hands-on next week, one sentence should stick out: "Bayonetta looks fine." It's been documented and documented, and then documented some more by every video games publication under the sun that the Playstation 3 version of Bayonetta is the weakest version - and hey, I'm not arguing with those who have their aliasing-doodahs analysing the performance of the game side by side with the 360 version but - and here's the crux - I don't play my games that way.
Ask yourself this multiplatform gamers: do you play your games side by side? For example, sticking with the example of Bayonetta, do those of who own a PS3 and 360 intend to buy two copies of the game, and run them side by side on two TVs? I'd hazard you don't. So why the obsession?
I'll dash this piece with a semblance of sense because I'm sure you're all running to the comments right now screaming, "But Twiggo, as an owner of multiple consoles, obviously I want the best version of the game." I get that. Of course you do. Who wouldn't? You'd be dumb to buy an inferior game. If there was actually any real noticeable difference, right? But let's remember, take away that frame-rate ticker and 90% of us probably won't tell the difference.
Here's the thing. I played Bayonetta on the 360 and came away thinking, "Woah, dude, this game is effing rad." I then switched to the Playstation 3 and played the demo there. Guess what I came away thinking - "Woah, dude, this game is effing rad." Am I disputing that the Playstation 3 version is technically slightly inferior? Of course I'm not, from my impressions of both demos I found the Playstation 3 version a little choppy in the frame-rate department, but you know what, it was fine. The main thing is, I came out of the Playstation 3 demo loving the game as much as I did on the XBOX 360. Was one demo superior in my eyes? Nuh-uh.
And you can apply this analogy for practically every multiplatform released on the two systems. I played Dragon Age: Origins on my Playstation 3. I'm told if I play it on the XBOX 360 it looks worse. Either way, I'm not going to enjoy Dragon Age: Origins because the game isn't my cup of tea. Improved PS3 visuals aren't going to change that.
So why then? Why obsess over cross-platform comparison when no-one in their right mind plays multiple versions of a game side by side, with frame-rate tickers and digital zoom?
We play games, not a technical analysis. Right?
Twiggy is an anonymous PushSquare columnist who has been spotted in three major cities across the globe. Its rumoured hes on the run from the British monarchy who accused him of treason.
Previous entries in the Twiggy range:
- Guess What Playstation Games Im Playing This Christmas
- So, At What Point Do The Games Delayed From Q4 09 Get Pushed Out Of Q1 10?
- Valve Should Really Shut Their Mouth
- Why You Should Be Playing Siren: Blood Curse This Halloween
- Could Eye Pet Expand The Playstation 3s Audience?
- Uncharted 2: Among Thieves Puts A Number Of Hollywood Movies To Shame
- Why Is Everyone So Angry About The PSPgo?
- Playstation 3 Provides More Diversity Than Any Other System Available
- This Is How You Make The Playstation Motion Controller A Success
- The Playstation 3 Is Everywhere These Days, Somethings Changed
- Playing PSone Classics On The PSP Is The Best Thing Since Sliced Bread
- Sony Must Be Feeling Bullish After An Excellent GamesCom
- Ill Rue The Day The Singleplayer Dies
- Please Stop Extending Your Games With Annoying Treasure Hunts
- The Scope Of DLC Is Changing
- Why Do People Promote A Single System Future?
- The Digital Download vs. The Peripheral, Is The Video Game Industry Moving In Separate Directions?
- The Ideas Presented In Mirrors Edge & Red Faction Guerrilla Will End Up Everywhere
- The Importance Of Exposure Against An E3 Splash: Which Is More Important?
- Sonys Wand Technology Sent Out A Fierce Message To Competitors Hours After They Comfortably Assumed Victory
- Sonys First, Second & Third Party Alliances Will Ensure A Thrilling E3 2009 Showcase
- Playstation 3 Is Platformed Out With Bionic Commando & inFamous This Week, And It Reminds Me How Much I Love Super Mario 64
- In A Year Dominated By Blockbuster Sequels, Quantic Dreams Heavy Rain Vision Could Be The Diamond In The Rough
- Heres What Id Request In The PSP Go! If I Had A Job At Sony & A Say In Such Things
- Does The Playstation 3 Need Motion-Control & How Will Sony Apply It?
- Why Did Guerillas Killzone 2 Force Me To Kill The More Interesting Good Guys? I Hate The ISA!
- Sonys E3 2009 Press Conference Could Be The Biggest In History & A Turning Point In Software Perception
- A Playstation 3 Pricecut Could Cripple Sony So Stop Asking For It
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