Noby Noby Boy Is Pretty Damn Mindblowing In Many Ways.

However, we can understand why people would pick it up and curse its very existence. It's bonkers and proud to be so. Still, creator Keita Takahashi remains unsatisfied with the product.
"Ultimately, with Noby Noby Boy, I wanted to break the barriers between toy and game," Takahashi told Develop. "But for me personally, a bit more could have been done to the game. I'm not completely satisfied with the game, in terms of quality, due to the restrictions on budgets."</blockquote>

Given a bigger budget, Takahashi believes his game could have appealed to more people.
"I won't go in to what I wanted to add to the game, because that's a really long list of things, but as an overall assessment, I think the game could have been much more detailed and easier for everyone to understand."</blockquote>

Still, none of this is putting Takahashi off. Already he is working on ideas and concepts for a game that is "even harder to explain than Noby Noby Boy". And personally, we can't wait to see it.