A Crack In Time May Run Like Clockwork, But It's Likely To Be 30FPS From Hereon Out.

Insomniac Games' Mike Acton has declared Ratchet & Clank: A Crack In Time as likely being the companies last 60FPS game, noting that it does little to drive sales or review scores.

Acton said that the company looked at the review of 47 top-notch games and "there was a clear correlation between graphics scores in reviews and the final scores," there's no correlation between framerate and the graphics scores. In other words, good graphics support good games, but a good framerate doesn't necessarily support good graphics.

If you're interested in what Mike Acton has to say, you can read the whole companies philosophy on framerate on his blog.