Want to know how to rest in Baldur's Gate 3? Sleep is an essential part of any successful adventurer's daily routine, ensuring they're healthy and prepared for whatever challenges the day may bring. On this page, as part of our Baldur's Gate 3 guide, we'll make sure you know how to rest effectively and don't end up wasting time by oversleeping.
Baldur's Gate 3: How to Rest
In the game, you can rest anywhere, provided you aren't in combat. Pull up the radial menu, and Short Rest and Long Rest are at the bottom left and right, respectively.
Short Rests are just little kips to keep you in the game after taking a few cuts and bruises. This restores the hit points of all characters by half of their maximum (rounding down), as well as restoring Class resources where applicable. No time passes when you stop for a Short Rest, which you are able to do twice a day. Note: this does not reset/replenish limited-use class or race abilities, including a Mage's spells.
Long Rests are for recovering after serious combat encounters or when you need to make Camp for the night. Once selected, your party will be teleported to a safe zone: your Campsite. Think of this like your hub, and it's functionally similar to the Normandy in Mass Effect: talk to companions, manage your inventory, and interact with the NPCs you might find there. Once you're done, head to the Campfire, and if you have sufficient supplies, enjoy a hearty meal and some banter before turning in for the evening, alone or potentially with company.
To get the best use out of a Long Rest, you need to contribute 40 Supplies, which can be made up of foodstuffs you find while adventuring or purchasing from merchants. Providing it all totals 40, your party will be fully healed, regain all spell slots, limited-use class or race abilities, have their two Short Rests recharged, and time will advance to the next day. This can have an effect on quests, so make sure you don't have any urgent business before settling in for the night!