There's a yearly musical event in Edinburgh called the Royal Edinburgh Military Tattoo. Basically lots of soldiers performing songs in Edinburgh castle. I hadn't heard of it before, to be honest, but this year evidently some FF fan snuck in some classic FFVII music.
@colonelkilgore Not sure if you're already doing it but you can relocate your skill points to make sure you're always fully upgraded on the specific Eikon you need
I found the trials relatively easy but I did them all just before the final battle. Only failed one of them once.
@Voltan not sure if that would help me (it might)… I’m just not racking up enough bonuses to add extra time, so I was running out of time on Garuda and Titan. Will have a look though and see if your suggestion has any impact on that 👍
@Jimmer-jammer I’ll be sure to check it out mate. I’m taking a brief hiatus from the game atm as the servers are back up (for how long no one knows) for Splinter Cell: Blacklist so trying to get as much of that done as possible. I will return to FFXVI though 🤔
So after my week long sojourn I’ve returned to FFXVI this morning and I’ve managed to get through all bar one (Garuda’s) chronolith trials… will give hers a go once I’ve had a bite to eat. 🤞 I’m able to clear hers, beat a boss with out getting hit at the arete stone… and then I’m good to go onto the final mission.
@Th3solution it was really good mate, a really well told (for the most part) fantasy narrative of just EPIC proportions, production values that compare favourably to the big Sony first party blockbusters, combat that I found really fun and more versatile that some would give it credit… a solid 9 out of 10.
Don’t think it’d make my top 10 games of all time… I’d have to have a good think 🤔, will be a worthy platinum milestone though.
@Th3solution I think you’ll enjoy it mate, the combat/cool-down system is similar (albeit not quite as good) as the Norse God of War games and I remember you playing and enjoying at least one of those (maybe two, I can’t remember if you played Ragnarok or not).
Will be similarly interested to hear your thoughts on the game in the coming months.
@colonelkilgore Yeah, I’m ashamed that I haven’t played Ragnarok yet. I definitely remember your being totally smitten by it, and if it’s anywhere near the quality of GoW ‘18 then I’ll be really happy with it too. Same for FF16 — if it’s combat is anywhere near GoW then I should love it.
“We cannot solve our problems with the same thinking we used when we created them.”
Speaking to GoW, it needs to take lessons from FF16 is having time spent meaningfully and not having a bunch padding that kills pacing. I do feel they have some similarities, and it felt like everything GoW got wrong, FF16 got right. It didn’t feel like 33-50% of the game should have been cut because it serves no purpose other than padding.
@nessisonett It's so good. Heavensward is my least favourite part but even that is good. I think Stormblood is considered the worst bit but I thought it was great, and once you get to Shadowbringers it's all golden.
I'm keeping it on the backburner now as a game I just do a bit in every now and again. Might try out some other classes etc.
@Jimmer-jammer I don't fault anything you said as obviously your interpretation doesn't have to be like mine, but I never took the final mission as being anything but trying to defeat Ultima and then trying to make the best of the world they would have left and then someday generations down the line it would finally be what was hoped. Obviously they didn't know what was going to happen after defeating Ultima for sure, so things could have ended up better than they thought, but not once did I ever think Clive was going there even remotely thinking to sacrifice himself. Which in turns means that's not what the player would expect either. If I recall correctly, Clive even promised Jill that he would come back. Any reference to him not coming back would have been mostly jokingly, like with Gav.
Obviously it's always possible Clive would have lost, but that was the only scenario I imagined him not coming back to Jill and the rest of the Hideaway that he spent dozens of game hours building deep relationships with. Sure, it would make his death a lot more meaningful, but his death is a major problem for me and plenty of other people online. Again, I'm not saying I'm right and you're wrong, but I can say without a doubt that his sacrifice and death came completely out of left field and could have been handled much differently. If there was any real hint that he was going up there to do that, then ok. Once again, that was not his mission, and I blame it on unfortunate shoddy late game storytelling in an otherwise very well written game. Don't write one thing leading up to the sacrifice and then have him go way further and sacrifice himself.
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@Jimmer-jammerThey were concerned obviously since Ultima could have won, but there's a difference between that and Clive ever acknowledging that he would ever possibly sacrifice himself. Unless I'm missing something, that was never the plan. He would talk like he was going to come back as long as he won.
PSN ID/Xbox Live Gamertag: KilloWertz
Switch Friend Code: SW-6448-2688-7386
@Jimmer-jammerBut that is my continued problem with the ending. I may be wrong that him surviving would have been a better ending, but there was going to be problems with the world and life even after defeating Ultima and he acknowledged that. He never said they needed a fresh start.
Other than to go with an emotional ending where the main character dies for the second mainline game in a row, I think they could have very easily gone with the ending the story sets up going into Origin. Again, maybe I'm wrong, but it is a flawed endgame no matter what.
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