Horizon Forbbiden West is an excellent new instalment in one of PlayStation's most beloved first-party franchises, and one that is consistently being updated. Aloy's latest adventure ultimately takes her all the way to the Forbidden West, but it can take a while to get there, as it is very easy to become sidetracked along the way.
While there are a bunch of open-world activities to enjoy in Forbidden West, one of the most engaging has to be Machine Strike. A more tactical spin on the ancient game of Chess, Machine Strike has players commanding a miniature force of machines against an opponent, all the while taking terrain and other factors into consideration.
In an interview with the PlayStation Blog, Community Lead Bo de Vries from Guerrilla Games outlines the origins, influences, and the work that went into making Machine Strike feel like a natural part of the world of Forbidden West. It's a great read for anyone interested in board game design, or in the world in which Aloy lives.
Which of Forbidden West's many side activities was your favourite? Discard your thoughts in the comments section below.
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