We don’t mean to kick Chop while he’s down, but GTA Trilogy’s list of disappointments extend to its Social Club integration as well. For those of you who aren’t familiar with the Rockstar social network, this is a browser-based experience that plugs into most of the label’s games, and allows you to connect with friends and view in-depth stat tracking.
For example, Grand Theft Auto 5 includes a plethora of information about your progress: it tracks which missions you’ve completed, how many bullets you’ve fired, and what you’ve been spending your in-game earnings on. It also has a host of interactive maps which allow you to track collectibles and other secrets – it’s obsessively in-depth.
When the GTA Trilogy was announced, Rockstar made a point of confirming Social Club integration, and we were expecting a similar suite of features. But despite the feature having an option in each of the release’s menus, and pop-ups even appearing while you play, it really doesn’t amount to much of interest at all.
In fact, it’s pretty pointless. All the integration does is track the Trophies you’ve unlocked, although there are some “additional” trinkets that aren’t tied to the Platinum, which are “exclusive” to the Social Club. There are no stats, no maps, and not even any information on how much progress you’ve made towards a particular achievement.
Obviously, in the grand scheme of things, this is the least of the GTA Trilogy’s problems. But perhaps it speaks a little more to just how phoned-in this release has turned out to be; LA Noire: The VR Case Files, the PSVR port of Rockstar’s detective title, had better Social Club support than this. It’s a real shame all around, isn’t it?