With DLC and expansions, developers often experiment with new gameplay mechanics, or build upon existing systems. And sometimes, these additions make it into the next full game — especially if they're well received.
With Final Fantasy VII Remake: INTERmission — commonly referred to as the 'Yuffie DLC' — Square Enix introduced some cool new components to the combat system. Although you only have full control over Yuffie, you can link her up with supporting character Sonon in order to unleash powerful combos, or combine special attacks. It's a fun gimmick, and it adds a new dimension to Remake's party-based battles.
It's no real surprise, then, to hear that the developer is likely going to carry some stuff over into Remake 2 — or whatever it ends up being called. In an interview with The Washington Post, co-director Naoki Hamaguchi confirms the team's line of thinking: "with ‘INTERmission,’ there’s another element introduced: combo moves where Yuffie and Sonon team up... which makes for a different feel in battle strategy. I would like to leverage these, including other elements we tried out in ‘INTERmission,’ in our next story."
It's always been fair to assume that Remake's sequel will expand and evolve its combat system, but it seems as though INTERmission has probably given us a glimpse of what to expect. We can already picture Barret hurling Tifa at enemies.
What would you like to see from Remake 2's combat system? Remember to team up in the comments section below.
[source washingtonpost.com, via videogameschronicle.com]
Comments 10
Intermission is very confidently made - it really seems like they know what they are doing. Super stoked about remake pt2…hopefully we’ll get a glimpse at a Sony event…soon?
@ShogunRok "It's always been fair to assume that Remake's sequel till expand and evolve"
U wot m8?
But can you kill CHAOS in it?
@mrtennis1990
I think the wait will be shorter than we think, it just took ages for part 1 to completely rebuild the game but now the base is built they are basically building upon it, and well the story is written just few tweaks if course, and as said above Intermission I'd confidently made so I think pt2 will probably mid/late 2022
@solocapers Haha, thanks for pointing it out.
Note to self: please just wear your glasses when writing.
I think making it like the DLC with one playable character (kind of like DA:I) would make it more accessible for people since it’s less confusing but I’d prefer that you can swap to multiple characters.
Adding combo moves to Part 2 would be cool. It would be like adding another layer to the already multilayered combat.
Combo system reminds me of the Bahamut takedown in Advent Children.
Yes please.
Hopefully we get something akin to Chrono Trigger team attacks as well.
I like the idea of combo moves, but I HATED Yuffie's combat mechanics.
I can't wait for FF7R Part 2, though!
Looking forward to playing the Yuffie DLC, still replaying thru Part 1 on PS5.
(I will be saving Hard Mode for when Part 2 gets a release date and is confirmed to be "gold")
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