Don’t worry, we’re not talking about those kind of seasons: Farming Simulator 22 is not hopping on the Battle Pass bandwagon, but is instead adding seasons to its gameplay loop in order to make for a more authentic agricultural experience. The video above gives a good overview of how it all works, showcasing the visual alterations you can expect as you lurch from spring to summer and so on.
Effectively, each in-game day will represent a month, and you can set how long you want each 24 hour period to be. You’ll need to think ahead because specific crops will grow better during different parts of the year, while commercially there’ll be greater demand for out-of-season grains, allowing you to maximise your profits. Grass won’t grow when it snows, so you’ll need to keep that in mind if you’re rearing animals as well.
It’s all part of a deep dive into the title, as Giants Software hosts FarmCon this week. You can also take a detailed look at the new American-inspired Elmcreek map through here, with a full gameplay presentation due imminently as well. Remember, Farming Simulator 22 is due out on 22nd November, for both the PlayStation 5 and PS4.