Metro Exodus is out on PlayStation 5 tomorrow (that's the 18th June if you happen to be reading this at a later date), and it's a free upgrade if you already own the game on PS4. Previously, developer 4A Games promised all kinds of technical upgrades on Sony's next-gen console, with 4K support and 60 frames-per-second, as well as ray tracing, being the highlights — and it's still set to deliver on all of that.
But today, the studio has seen fit to detail the game's DualSense functionality — and it sounds great. For starters, each individual weapon will boast its own haptic feedback, and this feedback will change in subtle ways depending on how you customise your guns.
4A Games gives a couple of examples on the PlayStation Blog: "Some of Metro’s signature weapons are the hand-crafted, pneumatic Tikhar and the spring loaded Helsing, and we found the perfect use for the DualSense controller’s adaptive triggers to simulate the increased pressure or resistance when priming /charging these unique firearms. Maintaining high air pressure in the tank is essential to preserve the Tikhar’s lethality, and this has to be manually topped up by pumping the right trigger; as the pressure increases, so does the resistance on the trigger action so players can feel when maximum pressure has been attained."
It continues: "We also use the adaptive triggers to mimic resistance when rowing, operating some machinery, or driving Metro’s all terrain vehicle acquired in the Caspian desert. Of course, for Metro Exodus we retrofitted this new functionality into our existing design, but as creatives we’re excited about exploring new gameplay mechanics that can be enhanced with the DualSense controller in mind from the start to better deliver our goal of complete player immersion."
Again, it sounds like the developer's gone the extra mile here, and we're looking forward to, er, feeling the finished product. Will you be playing Metro Exodus on PS5? Remember to reload in the comments section below.
[source blog.playstation.com]
Comments 49
I love it. I doubt I'll play this particular game, but I'm very glad to see the Dualsense's haptic feedback and triggers is not a fad as some people said it would be. It's going strong and is a huge next-gen feature.
It's a huge innovation that no one else has.
This game was already probably the best shooter on PS4 and it’s shaping up to be even better on PS5. This sounds really exciting.
Will I be playing Metro Exodus on PS5? Maybe if they put it on PS Plus one month
I do love the Metro games, but I have them all on PC now and frankly that's where I prefer to play FPS games anyway. Wouldn't mind playing it with haptic feedback but it's not really a deal breaker
Will they add subtitles for ambient dialogues when playing in Russian?
I grabbed it in the sale for £10 a few months back in anticipation of this upgrade. Sounds like it's going to be a bargain.
Snagged the complete edition just last week on sale because of this upgrade. Can't wait.
I have so many PS4 games to catch up and now PS4 games getting PS5 upgrades, I haven't even played a true PS5 exclusive yet. The upgraded editions have been awesome enough already.
Yes. Bought the PS4 version 2 years ago, since then it’s a guest of my pile of shame.
Happy to enjoy this now with 60 FPS.
@MFTWrecks try out Rift Apart it’s a masterpiece and will be the last Ps5 only title for a while now.
@Jaz007 We're not out of the water just yet on it not being a fad. Most of the games that I've tried that have add it... The implementation isn't great.
One of the games I play with it is FFXIV, and it is down right trash, and wasn't worth being added to the game. Really only the first party titles had good use of it. The rest... eh. and felt like it just being added cause "why not?"
This why despite how many cross gen games come from Sony and others in future that it's worth getting a PS5. Chances are you'll get more performance and graphical options, loading will be way quicker and Duelsense really make games feel different. Nearly every gun in R&C feels different due to the haptics and triggers.
In the US the deluxe version is on sale for $20 on PSN until June 24th if you have PS Plus.
Have not played the series, but I've seen some videos of this new version and it looks amazing. I am not a fan of the tension + scary/teethy things jumping toward you, but I do love the post-apocalyptic genre, and the work here looks stunning.
Bought the deluxe version in the UK for £15 or so. That’s cheap for a PS5 game started it on PS4 and got sucked in. Now waiting for tomorrow to continue the journey.
I'm so stoked, really loved Exodus, cant wait to go through the game all over again <3 it was already gorgeous on ps4 pro but this update seems to fix absolutelly everything
@Floki Sony's games, Scarlet Nexus, Siege, Chivalry 2, Borderlands 3, Hitman 3, all have decent to great use of it.
Scarlet Nexus in particular is a transformative experience with haptic feedback. You feel everything and it does so much for the game. And Sony's games haven't used it in a gimmicky manner, they have used it in incredible ways. Demon's Souls haptic feedback feels amazing.
Even simple usage of it like pulling a trigger in Hitman 3, makes an assassination feel that much more satisfying.
Chivlary 2 makes okay useage of it overall, but being able to feel my stanima running low through trigger resistance has been so nice.
Even when it doesn't have great usage, it feels very useful and still feels better. It's here to stay.
It's a seriously underrated feature.
@Floki control, Astro, rez8, cod, wreckfest, returnal, dirt 5 all incredible haptics just for starters!
Defs getting this. Next played the DLC missions anyway and now I’m hearing about the extra haptic support it’s just a matter of when
Didn’t really have this on my radar, but I’m sold!
@Reeneman I have a lot to catch up on. But I'm a huge R&C fan. Will definitely get around to it.
@Pro_V_Gone Astros playroom is so underrated. Such a great little game
Great game... How a Story driven shooter should be.
Played it on PC maxed out with RayTracing. And it was stunning. Hopefully they bring it up a notch on PS5.
@Olmaz This!! I always prefer to play in the language native to the setting, but have had to change in previous Metro games due to the ambient dialogue you miss. Would be really great if they could sort that
Looked at the Digital Foundry video on the X/S comparisons to One X and the ray-traced lighting was revolutionary. The difference it makes to a scene is ridiculous. Looking forward to finally playing this
I tried to play this game when it launched at a time I had other things going on and this game didn't grab me. I know it is good and I really liked the previous games, so I think now is a good time to revisit it.
@ShadowofSparta I guess we are a very small minority that play games in their native language (or the language of the setting( whenever they can.
I played Assassin's Creed 2 and Brotherhood in Italian, Unity in French and was very disappointed to not have a Greek option for Odyssey.
I also had to stop the first Metro game when I saw the lack of ambient dialogue subtitles. It's a shame as these games look really fun.
Ok maybe I'll actually be able to enjoy this game now with how annoyingly frustrating it was at release. Hopefully they fixed the terrible zero gravity jumping and slow turning with max sensitivity.
@Jaz007 Start comment by saying "Sony's games" when I said that first party games have made great use of it in my original comment...
Scarlet Nexus is probably like the only 3rd party game out of that list that I've been actually impressed with the feature. But like i said, the is rest... eh. and felt like it just being added cause "why not?".
But for a new feature like this... it just doesn't need "okay" usage. People need to actually be impressed by it with every game they pick up, or we'll just end up having people disabling it. Then developer will either not improve upon or just drop it.
We're only in year one, so it kinda hard not to call it a fad or gimmick right now until we know if it will be fully utilize through the whole generation.
But I agree, it's a seriously underrated feature, and it'll probably be the main reason I stick with Playstation as my main system this generation, and not go back to PC which was my main system throughout the Xbox One/PS4 Generation.
@Olmaz Agreed, I can see the logic somewhat, as we are minority, but disappointing nonetheless. That said, if you can, I would say try playing through them. The Russian accents weren’t good bad and the atmosphere and story are worth sticking it out for I reckon
I got the sad ending in this game and it haunts me to this day. Wonderful game.
@Bamila I'll be starting it tomorrow, I've had both endings on the other two, I hope there's some dark ones in this somewhere.
Liam only gave this a 6 and I have no problem mentioning it in every metro article! Lol
The flat ground textures and lack of tessellation are the only negatives really.
I have to hope they offer a reduced resolution or frame rate to get them in because graphically it needs those to make it just that but more next gen looking.
Fifty pence piece wheels really shouldn't be a thing on ps5 and series x
@Dan_ozzzy189 Don't forget the pop in... it was terrible in the desert that you could see the line where every dead plant started to pop in and it wasn't very far.
@Nepp67 yes it was pretty embarrassing for a 'next gen console'.
I just hope that thing doesn't hold back the series X and ps5
Really excited to play this again and actually finish it this time. I wish they added gyro aiming to the PS5 version though. I'm currently playing through Judgment on PS5 right now but it's looks like I'll be going back and forth between that and Metro Exodus starting tomorrow!
@kingbreww
First dlc was fantastic and the ending literally about had me in tears. Second dlc was alright but didnt quite have the oomph that the first one did.
I got it on PC, but I will get it on PS5 as well now just to play with the DualSense features.
Didnt realise it was out tomorrow. Nice bonus as i have a week off next week. Picked this up a while back in a sale and its brilliant. Got the dlc for a couple of quid a while back but held off until this arrived.
Picking ps4 games up cheap to claim the upgrade at a later date is quickly becoming a hobby in its own right. Borderland 3 for fiver, jedi order for a tenner and cyberpunk for 15. Delightful little scoops.
The one time my habit of trading in physical games after completion comes back to bite me
@Floki @Jaz007 Control Ultimate Edition also has pretty good haptics and adaptive triggers.
@Th3solution I felt that it was eh.
These devs have put to shame the Jedi Fallen Order PS5 version. This shows that the devs at Respawn are just too lazy and couldn't care.
Picked this up on sale when I heard about the upgrade, I'm seriously running out of space on the PS5 now, come on Sony where's that promised expansion?
@PegasusActual93
Which one is the first DLC?
@PegasusActual93 yeh I did notice there was a reasonable price difference between the two. I expected one would be killer and the other no doubt good but a bit short and sweet styles. Cheers for the confirmation mate 👌
I don't understand the excitement for a 3 year old game. Its the same game just with graphics turned up and some new controller features. Fair enough if you didn't play it last gen, personally I played it to death and have no desire to touch that game again. Isn't it time for a new game from these guys yet? Its been a while between having to pump the flashlight.
@Digit2021
The two colonels. Short but very enjoyable and like i said a very effective ending.
@Floki Granted I don’t have a lot to compare it to. It’s not Astrobot level, but each weapon felt different, especially the Charge weapon where the L2 also gave subtle resistance, implying the heaviness of the weapon, as well as each of the other 4 main weapons having completely different triggers. And the haptics feeling the difference of walking on marble or stone floors versus dirt, as well as subtle haptics when you toss items around
Downloading this now, it’s over 70gb 😳
@Spoonman-2 I was expecting it to end up smaller on disk, but it's still a hair over 70GB. The PS4 version which I just deleted is only 66GB. Is this the first PS5 upgrade that's bigger on disk than the PS4 version? Certainly the first I've installed.
Can you only access the dlc once you've started or completed the main game? It says I don't have it despite buying it.
Is it just me, or is anyone else underwhelmed by the DualSense implementation?
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