A new Cyberpunk 2077 update has been detailed, promising even more bug and crash fixes. Patch 1.23 is available to download now on PlayStation 5 (via backwards compatibility) and PlayStation 4.
It should be noted that this update has appeared at a rather interesting time, as the game's about to be reinstated on the PlayStation Store. Having been removed over six months ago β with Sony citing quality concerns as the reason for its dismissal β it'll finally return to the digital storefront on the 21st June.
In any case, version 1.23 will attempt to improve the title on a technical level yet again. You can find the full patch notes below.
Cyberpunk 2077 Update 1.23 Patch Notes
Quests & Open World
Space Oddity
- Fixed an issue where the "Open the package" objective could change location.
Gig: Family Matters
- Fixed an issue where Juliet's car could disappear on sight after completing the quest.
- Fixed a streaming issue in Juliet's house.
- Fixed an issue where it wasn't possible to enter Juliet's house if the player didn't meet either of the Attribute requirements.
The Heist
- Fixed an issue where Jackie could go through glass.
- Fixed an issue preventing some guards from attacking the player.
- Fixed an issue where the "Search the Arasaka officer" objective could remain active after fulfilling it.
- Fixed an issue where the mech didn't spawn in the lobby.
- Fixed an issue where some Arasaka guards could clip through the door.
- Fixed an issue where some guards could spawn on player's sight.
- Fixed an issue where Arasaka officer's body could be unaccessible, making the player unable to loot the shard and blocking progression.
The Nomad
- Removed unnecessary button prompts.
The Hunt
- The news segment in the shard from River will now properly play audio.
The Beast in Me
- Fixed an issue where progression could be blocked if the player left Claire after the Santo Domingo race too early.
Queen of the Highway
- Fixed an issue where the Basilisk could clip through some of the trees.
Down on the Street
- Fixed an issue where there were no quest-related dialogue options when talking to Wakako.
Forward to Death
- Smoke and dust will no longer flicker when riding the Basilisk.
Gig: Goodbye, Night City
- Fixed an issue where progression could get blocked after rescuing Bruce if the player called Delamain.
Path of Glory
- Fixed an issue where V could get stuck in the AV if they stood at the landing spot before it arrived.
Gig: No Fixers
- Fixed an issue where it wasn't possible to open the door to Dakota's garage at the end of the quest.
- Fixed an issue where Iris could teleport instead of walking.
Gig: Getting Warmer...
- Fixed an issue where fixer's car could drive straight through the intersection instead of turning right.
- Fixed an issue where the prompt to use the coolant on 8ug8ear could still be selected while plugging her out, which could break the animation.
- Fixed an issue where it wasn't possible to pick up 8ug8ear.
- Fixed an issue where NPCs could spawn underground, blocking progression.
Gig: Many Ways to Skin a Cat
- Fixed an issue where notifications from Regina regarding this gig could appear during The Heist.
- Fixed an issue where it was possible to connect to the computer after failing the quest by destroying the van, which resulted in player getting stuck.
- Fixed an issue where progression could get stuck on the "Go to the Revere Courier Servies facilities" objective.
Cyberpsycho Sighting: Where the Bodies Hit the Floor
- Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.
Cyberpsycho Sighting: On Deaf Ears
- Fixed an issue where after collecting the information the next objective to send it to Regina wouldn't appear.
I Fought the Law
- Fixed an issue where River wouldn't be present at the meeting spot before entering Red Queen's Race.
Gameplay
Fixed an issue where after killing a NPC and stealing their car, their body could get stuck in the car.
Adam Smasher will no longer receive damage during animations between his attack phases.
Fixed an issue where dropping a NPC's body caused too much destruction.
Cataresist cyberware should now work properly.
Visual
Fixed Johnny's spectral appearance in various quests.
Fixed various issues related to clipping in NPCs' clothes.
Fixed appearance of rocks in the Badlands.
The Pickup
- Fixed an issue where one of the Maelstromers was T-posing.
Stability and performance
Numerous crash fixes in animations, UI, scene, physics and gameplay systems.
Memory optimizations and memory management improvements in various systems (reducing the number of crashes).
Various console CPU optimizations.
Memory and I/O improvement leading to fewer instances of NPCs with identical appearances spawning in the same area, and to improved streaming.
Are you still playing Cyberpunk 2077? Or perhaps you're waiting on the PS5 version? Enjoy Night City in the comments section below.
Comments 28
Bought this really cheap a few months back. It plays on my PS5 just fine. I had a few game freezes, but that's it.
@GoodGame When I played it on PS5 it crashed ~30 times in 80h and I often experienced a controller drift-bug where the camera would just move on it's own like crazy (it wasn't the fault of the controller since in every other game the controller works fine)
If only it was as good as that picture.
They can put as much lipstick as they want, but it won't change the fact that Cyberpunk is a glorified alpha demo, sold as a complete product.
Technomancer felt more like a Cyberpunk game than Cyberbug lol.
@mariomaster96 That's odd. I had to reset it a few times as it hung on the title screen, but had no others problems in game that I can recall.
Meh, native PS5 version or nothing
Waiting for the native PS5 version. Hoping it does some cool things with DualSense + incorporate Ray Tracing (not at the cost of performance though π€£). I am looking forward to finally playing!
I have the game, but at this point, I'm waiting on the PS5 version to launch and use the free upgrade. That feels like when it'll be the most complete.
We waited three or whatever months for this average, at best, patch? Alrighty then...
@shogunrok i hope they arn't going to make you test it again. Some kind of drawn out punishment at this point π
βFixed an issue where dropping a NPC's body caused too much destruction.β - what does that even mean?! Like they would leave a hole in the ground? π€·ββοΈ how actually bad was this at launch!
Iβm patiently waiting for the native PS5 version. I just feel bad for die hard fans that have been waiting like 10+ years for this.
$10 says the next gen versions wonβt come out this year π₯Ί
I just picked this up really cheap from ebay but, although patches are good, my intention is still to leave it on the pile until the free upgrade drops. Picked up fallen order for a tenner a month back as well.
20 more patches and itβs as good as GTA 3 lol
Must be a nightmare trying to find the trigger and then fix some of these bugs where they only occur for some people. I completed the game and had none of these quest related bugs.
Native Ps5 version or no dice
I'm just waiting for the free DLCs at this point
Won't touch it until the ps5 version is out.
This game is a joke and not a funny at that. That a game like this even got released in the state it was before this. Even after 6 months they still have so many bugs to fix it shows that are lying scum. For people who still defend this nonsense this is why we have so many trainwrecks on release. They should stop lying and tell us that they should have never released Cyberpunk on the the older consoles. But even if i look past the graphical problems the game is still a joke.
@Rob_230 Dont be silly thats what the gaming community is for.
@Flaming_Kaiser yes, unfortunately that's what early adopters are for. The fact that they happily forgive them just encourages them further.
I checked out this game from local library about one month ago and tried to play it on my PS4 Pro. Before playing, I needed to invert the Y-axis, but doing so locked up the game and my system. It's still pretty bad. No way that I'm going to play this on my PS5 just to encounter a hard reboot on a brand new console.
My head can't even understand how much updates this game is still getting 6 months afterwards it's crazy!
@Total_Weirdo wait until sony updates it's drivers and a while TB is just cyberpunk π
@0niguy I was about to comment the same thing lol. At the rate games like this, COD, and other games are going with hard drive space, sony and miscosoft will need to upgrade their systems for 50 TB for people who don't want to delete, redownload, repeat every time they want to play a different game.
@zenrir lol you know it! ππ
@ATaco I really wanted but i waited to pick up my game and after the reviews i had no problem leaving it in the store. π
Still waiting for the native PS5 version, and also for all DLC to be released...fool me once shame on you.
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