Ubisoft is making some improvements to Reda's shop in Assassin's Creed Valhalla. The mysterious young man currently offers three different items on a weekly basis, with the selection changing every Tuesday. These items are taken from the various weapon, armour, and cosmetic packs that can be purchased from the Animus Store with real money.
To buy them from Reda, you spend an in-game currency called Opal, which can be obtained by completing both weekly and daily quests, as well as Ubisoft Connect challenges. The whole system's designed to keep players coming back on a regular basis.
Starting from the 30th March 2021, Reda will offer six items instead of three. What's more, the Opal price of cosmetic items (longship skins, tattoos, and settlement decorations) is being lowered to 35 Opals each. It's a welcome move, as players have been requesting a more varied in-game store since the game's launch last year.
Hopefully the developer continues to improve Valhalla as we approach the launch of its first major DLC, Wrath of the Druids.
[source discussions.ubisoft.com]
Comments 9
What's the opal price being lowered from? I have no context of how much cheaper 35 is.
@MFTWrecks These cosmetics cost right now between 50 and 75 Opals (see : https://gamefaqs.gamespot.com/ps4/289109-assassins-creed-valhalla/faqs/78736/redas-shop)
To get an idea, a "contract" offered by Reda (a very small sidequest that asks you to kill or to save an NPC) is going to earn you 5 Opals and you can get 2 contracts daily (+ a special contract that gives you 10 Opals that come every few days). You can also find Opals in the wild, but hey;'re pretty sparse and get you only 1 Opal each.
I have been playing the game for 50 hours now, and I got around 500 Opals, but Ubisoft gave us some 300 Opals as an Easter gift (an I think I got around 100 Opals in game at some point in the story, but I don't remember clearly).
Which means this Reda's Store is still a rip-off, and something that is built to push you towards the real store where you can buy the same gears, but with real money.
@Olmaz I hate ingame currency just give us real prices its way less scummy and predatory and somehow its always a little too much or too little. So you have the idea yeah i dont want too leave it so you will just get a little extra.
I wish they would do some fun in game challenges, not the boring ubisoft ones they do right now, for example in the upcoming Druids DLC there's gonna be an arena, so do something like weekly challenge like 10 fights, survival and increasing difficulty, similar to origins but maybe not as brutal(at higher levels)maybe even add multi-player like 2 to 3 people against couple if waves and then bosses every 5th wave up until 15 or 20 waves and In doing so reward a decent chunk of opals or another currency Add another vendor, so a 2nd path to buying premium gear with out spending real cash
I'm pretty sure this would add some replay value
Played Valhalla now for 398hrs and personally, once I've used the opal, I just use real money to purchase the items I really want. I know that what Unisoft want players to do, but hey I don't mind, I don't spend my cash on anything else. Love this game to bits ð
@Olmaz That sounds awful.
As someone who took a break from the series for a long while and only recently got into again with Origins (which I only played in the fall), I'm sad to see them mess with these systems so much between releases.
I thought Origins had a really forgiving system. I liked that my armor was purely cosmetic and I had enough options that i never felt pushed to spend real money.
Meanwhile, within only 2 entries they've seemingly gone back to real scummy practices. I don't understand how companies fluctuate so much when it regards systems like this.
@MFTWrecks @Flaming_Kaiser The system is absolutely awful. And it's even worse in Valhalla since the gear they sell in the store is not only cosmetic, but comes with quite useful perks. Ubisoft is going with no shame in that direction, and frankly I see very little backlash against them for that. I guess the frog doesn't notice it's being cooked when done slowly enough...
But what irks me is that more and more games do the thing I hate : a time limited shop. You can see it in some of my favorite and most-played current games : the Assassin's Creed series, Crash Team Racing, Mortal Kombat 11, and certainly other examples I can't think of on the top of my head. That practice is terrible and should be criticized almost as much as lootboxes, since even if you know what you're buying, everything is done to make you feel you're going to miss out if you don't buy right now. Why don't game journalists hit harder on these practices is still a mystery to me...
@Olmaz Well, exactly. By making these sold items effect gameplay, it adds a whole added layer of scumminess.
@Olmaz Thats why i sold Overwatch i noticed esspecially with timed events that i did spend too much. I loved it when they ramped up the sprays which you never ever use that was my que too sell. ðĪŠ
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