Sony's E3 2013 press conference lives long in the memory for a number of reasons. It was where Jack Tretton announced that the PlayStation 4 would undercut the Xbox One by $100 at launch. Final Fantasy Versus XIII was reintroduced as Final Fantasy XV, followed up by the reveal of Kingdom Hearts III. And exclusives games such as The Order: 1886 were unveiled. It is also remembered for Sony's continued commitment to supporting the used game market. Seven years later, that sounds like such a strange thing to comment on during a next-generation showcase. However, it was an initiative instrumental to the success of the PS4's earlier years.
That's because, at the time, Microsoft's next platform would ship with some worrying online restrictions that threatened to eliminate the used game market and force users into connecting to Xbox Live every 24 hours. The team in green scrapped its plans just nine days after Sony announced it wouldn't be following in its footsteps, and the Japanese giant's used game instructional video surely played a huge part in that. A very simple, 21-second video demonstrated how PS4 players would be able to share their games with friends and family, and this was the "big, dumb idea" of Adam Boyes. Thought of on the plane to E3 2013, the former Vice President of Third-Party Relations has shared with Push Square how this video took shape.
The thought was birthed just before E3 2013 got underway after Microsoft put out out a website detailing the policies. "Xbox had put up a website that sort of went through all the rules and how the Xbox One would work. It was four or five pages about parent accounts and child accounts and how many times you could share stuff and, you know, always online. And I was watching a Giant Bomb video where the crew, so it was Patrick Klepek and Jeff Gerstmann, were trying to figure it out. It was about an hour-long video and they were like 'I think if you have this game' and they were just basically doing this whole thing over and over again. And I was like, wow. They don't even understand it and these are guys that I respect and care a lot about and are very clued in."
Seeing this is what led Adam down the road of having a quick-fire video to support the messaging of the press conference. For starters, he thought of an easy-to-read website containing just four bullet points rather than five pages of text. However, he quickly realised that this actually only needed to be a single point: "What if it was just one thing?"
On the plane to the convention, Adam typed up his idea and sent it to the executive team and asked for their thoughts. "When I landed they were like, 'Holy crap, let's give this a go.' I got to the stadium for run-throughs and stuff like that and I saw Shu Yoshida. And I said, 'Hey Shu, I have this really dumb idea for this video, this goofy sort of like viral video.'" Initially, Adam thought Shu Yoshida should do the video with someone like Scott Rhode or Jack Tretton, but Shu insisted on him being in it. "No Adam, it was your idea so you should be in it with me."
The two then went backstage and began shooting the video across five to eight different takes with the main variation being how Adam responded. "We had some takes where we were like 'That was easy' but that's Target's tagline. So, in the end, we just went with a thanks." From there, the video team ran with it and added special effects along with the 'Step 1' introduction and it was this that really made the video special, Adam thinks. "That is what I think totally sold it."
The video was then shown to Andy House, who loved it and actually wanted it to be a part of the conference. Jack Tretton agreed, but he didn't want it in the live show. "He said 'I love it, take it out of my god damn conference.' He didn't want it because this is not a corporate message, this is you guys."
Instead, Adam and Shu waited backstage for Jack to announce Sony's stance on used games and agreed to tweet a link to the video at the exact same time. "As soon as Jack announced the policies, we both tweeted the exact same time a link to that video. I remember because I had to type on Shu's phone to make sure it was perfect and I couldn't copy and paste so I was putting in the YouTube address. We hit send and the meme was born." At the time of writing, Adam and Shu's used game instructional video has amassed an impressive 17 million views, proving that along with the conference's messaging, it played a large part in Microsoft's decision to scale back its policy choices. Who knows where the industry would be today without it.
These quotes form just part of a discussion that Push Square has conducted with Adam Boyes. The full interview will be published next week. Were you watching when Sony announced that it would be supporting used games at E3 2013? What was your reaction to Adam and Shuhei's used game instructional video? Let us know in the comments below.
Comments 39
the fact that MS thought that the OG plans for the xbox one back then would be liked by the fans is mindboggling.
i don't know what their thought process was. trying to be "modern" but without thinking the plans through? a little bit of complacency since the xbox 360 was back then a very popular console (kinda like sony's complacency back in 2006. so they thought they could get away with it?
Still the sickest burn in video game history!
I still smile watching the vid. It was the most perfect response.
Great going Sony. I've heard it won't be so easy next gen.
Until Microsoft announce the need to have Microsoft Office on every system in a few weeks time.
This is some amazing insight. Thanks for getting the scoop and sharing, Liam! 👏
What a legendary video. I can't believe it's close to 7 years now...I remember living that with you guys on here and now we are close to PS5...isn't this insane?
Good journalism from PushSquare and a great story. The video helped win this generation.
I’m looking forward to the meme wars this time round.
Was a great moment, after all the Xbox nonsense. I didn't get a PS3 untill very late in the generation, it really brought me back into gaming and I picked up the PS4 not long after launch.
Having fun while trying to outmaneuver the competition is the best kind of duel. No need to be so serious and stale all the time. That video is for the history books, love it.
What's crazy is that Microsoft arguably had the better launch line-up, they just shot themselves in both feet then broke both their arms with their anti-consumer policies. From the 24 hour check-in, one use discs, forced Kinect, #DealWithIt, MS involvement with U.S. PRISM spy program, "if you don't like these features we have a console for you...the 360". It's mind boggling indeed!
@lacerz
What is the 24 hour check in?
@Powerpellet
Initially MS had it so that the Xbox One would be required to "check in" to the Xbox Live servers once every 24 hours to validate licenses, even on single player games. If that didn't happen, you couldn't play any games.
You can read more about it here:
https://www.theverge.com/2013/6/6/4403936/xbox-one-online-requirements-details
It's really a brutal read to see just how Draconian Microsoft was planning on going with the Xbox One.
It's both funny and briliant
This is awesome. Its History. Thanks for sharing it.
Sony lay the smackdown on x box.if you smell what ps4 is cooking😳😳.word up son
That video made me buy a PS4
I can still hear the voices in my head when i think about it.
"Three hundred and ninety nine U.S. Dollars" bringing down the house with cheers.
"This is how you share your games on PS 4",,"Thanks" I shared that video many times.
All of this along with Physical games! brought me into console games instead of just dabbling on the ones i bought for my kids. I hated Steams digital only on PC. I mostly missed the whole transition playing WOW collectors editions for 8 years. PS4 has been amazing looking forward to PS5 now.
@lacerz i remember everyone being dumbfounded when Microsoft announced their plans To do it, along with the Kinect being compulsory
@lacerz @ChrisOxford
Good Lord!!! They don't plan on doing that again for the new system I hope.
I love how they waited for the perfect moment to upload the vid. Proper schemers.
What an E3 that was, Sony dropped the mic after that show . Great times
Man, Microsoft really had a horrendous 360 launch. I put most the blame on Don Mattrick. Who the hell thought it was a good idea to put the former CEO of Zynga in charge of all things XBox???
I still remember him being asked about military members that enjoy playing game’s when deployed without access to internet and his response being a simple “we make a product for them, the XBox 360!” 🤦♂️
@Powerpellet
To be fair, the Xbox head at the time was Don Mattrick. After the Xbox One fallout, he left Microsoft and was replaced by "cool guy" Phil Spencer. I'm not much of a Phil fan, but he's 1000% better than Don.
For those of you not familiar with the used games policy Microsoft was implementing, which led to this Sony video, here's the scoop at the time from The Verge:
"On the subject of used games, Microsoft says "game publishers can enable you to trade in your games at participating retailers," and that the company "does not charge a platform fee to retailers, publishers, or consumers for enabling transfer of these games." However, publishers can opt in or out of game resales and are free to set up transfer fees with retailers. Games can also be given to friends via their discs. There are no fees associated with the transfer, but you can only pass them to friends who have been on your Xbox list for at least 30 days and each game can only be transfered once. Loaning or renting games won’t be available at launch, but Microsoft says it's exploring this as a possibility for the future."
@jdv95 Well the 360 was the worst selling console of that gen (even though it was out a year before the PS3 and, IIRC, a few years before the Wii), so their arrogance was pretty weird. At least Sony were coming from the PS2 which is still the best selling console of all time.
@Matroska Only just mind you, it took till the end of the gen for the PS3 to beat it. Wii sales are also not exactly truly accurate as many people who got it weren't buying it for anything more then Wii Fit or Wii Sports.
@Matroska the 360 lifetime sales in North America (US+CA) was 49 million. PS3 only 29 million. As far as MS cared, their sale issue was mostly an overseas marketing issue (in Japan it was just like one million 360s and 10 million PS3s, for example.)
At the end of the day, globally, PS3 only sold 1.61m more units than the 360. That’s not exactly a huge victory, especially when the 360 managed to sell 1008.03 million game copies worldwide vs PS3 974.81 game copies.
@Tharsman
But we are talking about one full additional year. The 360 was out for a year longer than the PS3. Numbers are going to be skewed because of that. And now that we have proof over 3 generations that Xbox doesn't support its system after 3 years...wow. Where are the games? Xbox? Killed after 5 years. No games. 360? Look at the games at the end. Very little, if any. One. Same story. Fool me once, shame on you. Fool me twice, shame on me. Fool me three or four times? I'm a fool.
@lacerz North American advantage in sale numbers can’t be attributed entirely to a single year head start. And as for support, MS already is being criticized by Sony-only players for saying “series x won’t have exclusives” precisely because they promised any first party game they make for 2 years will also run on every Xbox one. The whole “no support” is not going to apply to their next machine.
Chad Warden needs to come back.
@Tharsman
The Xbox lack of support is documented. It's fact. You can easily research it. It's not a subjective or arbitrary statement. It is real. You may not like that fact, but it is true and verifiable.
@lacerz documented how? Last firmware release for 360 came out November 12, 2019, and they still give 360 games for free with their online service, something Sony does no longer does for PS3 owners.
Are you talking about stopping manufacturing? Because that does not mean much when you already own the machine. New first party games? Not sure how much Sony bothered to publish for the PS3 after the PS4 launched. I doubt Sony will release any first party on the PS4 game next year. MS committed themselves to deliver all first party games to current hardware, and make them cross-buys. I still don’t know if I would need to buy a Definitive Edition of Last of Us 2 for the PS5 a year from launch.
More than anything, don’t understand your extreme bias. I don’t think PS3 support was stellar post-PS4 launch by any means.
I personally own all 3 machines; and my only regret is starting to buy games for PS3 at the end of last gen instead of getting 360 versions, since MS eventually made sure most of the games i got would run on an XBox One, but the PS3 game’s are forever locked on that hardware.
@Tharsman
I mean software. Games. What matters.
@lacerz ok, then how many games Sony released for the PS3 post PS4 launch?
@Tharsman
The PS3 went out with The Last of Us. Xbox? Nothing...for over two years. Hmmm....
for over two years? XBox 360 got
Had Forza Horizon 2
Rise of the Tomb Raider (timed exclusive but never made it to PS3)
Fable Anniversary
Halo: Spartan Assault
Gears of War: Judgment
State of Decay
Lots of Kinect (garbage IMO but still)
And that's just stuff that came out of Microsoft Game Studios
https://en.wikipedia.org/wiki/List_of_Xbox_Game_Studios_video_games
Not TLoU contenders in most peoples lists, but that's still titles launched, sometimes post XBox One release.
Last of us came out mid 2013 before the PS4 launched.
TLDR: you lied.
@lacerz @Tharsman I think we can stop this incredibly petty argument now.
@LiamCroft
Good Lord I hope so. Thank you.
@jdv95 What about the 'There's already a way to play X-Box games offline. It's called the X360.'
Oh. My. God.
@Tharsman yeah but no one cared for those games. I ´ll bet you cumulative sales did not reach that of TLOU.
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