Yooka-Laylee and the Impossible Lair is a thoroughly enjoyable 2D spin-off to Playtonic's mainline Nintendo 64-like experience, but some players felt things got a little bit too difficult towards the end of the game. If you were one of those who got stuck but wished to see the title through to its conclusion, you might want to return to the game with the latest PlayStation 4 update.
That's because the developer has implemented a toggle into the Impossible Lair itself, with an easier alternative allowing the use of checkpoints. The original challenge still remains, but sections in the Not So Impossible Lair now save your best Bee Shield score so that you can improve upon them. What's more, the game is also getting an all-new chiptune soundtrack.
Composed by Tater-Tot Tunes, the 8-bit soundtrack covers every 2D level in the game -- accessed via the pause menu as soon as the PS4 update goes live and has been downloaded. Are you going to give Yooka-Laylee and the Impossible Lair another chance if you happened to get stuck? Or maybe that chiptune soundtrack is enticing you into another playthrough? Either way, let us know in the comments below.
[source playtonicgames.com]
Comments 4
These seem like great changes. I have beaten the Impossible Lair itself, but it was super tough, way tougher than anything else in the game. Optional checkpoints should make it much more pleasant for those struggling. And the no bee option is helpful for the most dedicated players wanting that secret Golden Tonic, making it much quicker to reattempt that.
The soundtrack is actually surprisingly decent in this game, so I'll have to check out the 8-bit versions.
I might replay some levels in this game to hear what the new soundtrack sounds like.
Great little game. Definitely sated my hunger for a new DKC game a bit.
Probably a good thing they're giving the Impossible Lair an optional easy mode. I beat it. It was frustrating, but I appreciated the challenge. It was a massive difficulty spike, though, and I imagine a lot of people just dropped the game out of frustration.
A very sensible update as the Impossible Lair was a huge step up in difficulty. I personally enjoyed the challenge but could easily see why others would be put off. It does slightly reduce the incentive to rescue every bee but this does make the game more accessible overall. The alternative music is an unusual choice however as the original soundtrack is wonderful just as it is. I’m not sure that chiptunes would work but I’ll certainly give them a shot.
This was a surprisingly good game that I’d highly recommend, especially as it’s pretty cheap to pick up now.
@thefirst I actually beat it on my 2nd try. ( Not counting at the very beginning with no bee shield. I thought it was very fair, although I probably played way too much DKC in my days.
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