We’re listing the ten Games of the Decade. These are the ten PlayStation titles released over the past ten years that we believe have left a historic mark on the industry. Whether it’s Destiny's impact on the Games as a Service space or Journey’s innovative approach to online connectivity, these are the releases that the industry will be referencing well into 2020 and beyond.
A decade ago, the term Games as a Service simply didn't exist. While the PlayStation 3 had the capabilities to connect to the Internet, buy and download games off the PlayStation Store, and participate in online multiplayer, it was a set of features that only went so far. Video games needed more powerful hardware and a better network infrastructure to take the next step, and so when the PlayStation 4 brought about the current generation, the concept of the live game was born. Working in tangent with the Games as a Service model, it's the type of title every publisher on the planet hopes to achieve success with. Many have done it since, but Destiny was the first to do it on consoles in a major way and the series has remained one of the biggest of the lot ever since.
Destiny was a complete and utter disaster at launch -- we all know that. Players were starved of content following a campaign which was over all too quickly, leaving them to wait for the Vault of Glass raid and the two pieces of DLC promised as part of the Expansion Pass. The future wasn't looking bright for Bungie's first new IP since Halo, but Games as a Service arguably wouldn't be what they are today without that stumble.
It put the developer on the back foot. In a quest for redemption, it would take Bungie another year to truly redeem itself with the launch of Destiny: The Taken King -- an expansion very much shaped by the feedback of fans. From that moment onwards, Destiny became a feel-good story akin to that of No Man's Sky, but it had been laying the groundwork for that turning point for much of 2015. And it's the Games as a Service model which we have to thank for that.
No longer do developers need to choose if they're going to patch or update something, it's a matter of when. The live model allows for daily and weekly resets, meaning that the game you were playing yesterday could look entirely different 24 hours later. Destiny was a game that reacted to its community -- unlocking new content as Fireteams mastered challenges and reached new heights.
This sort of stuff simply wasn't possible a few years before the game's launch on consoles, making for an experience which some players committed all of their free time to. Themed holiday events gave the hardcore something to do between content drops, vendors cycled in and out along with their inventory on a weekly basis, and rare exotic weapon drops quickly gave Guardians something to grind for. Raids became a gigantic community moment as the race for the world's first completions gripped Twitch. Leading community members rose to the top through focuses on lore and skilled gameplay. Games as a Service is just as much about the title itself as it is the community that grows around it.
The Division and ANTHEM don't exist without Destiny's success. Are Overwatch's holiday events what they are today without Destiny doing them first? Do loot-based games on consoles become as popular as they are without Bungie's presence? Some games in the years since might have done it better, but the Games as a Service concept isn't the same without Destiny.
It taught developers that redemption can be achieved in the face of a poor product on launch if you make a pledge and commit to continuous, free updates, patches, and fixes. Games as a Service isn't just a content roll-out method which gives a community something to engage with on a daily basis, it's also a way to make up for your failings and capitalise on second chances. Destiny is proof of that.
What do you make of Destiny's influence on the Games as a Service model? Do you think it's as important as we make it out be? Make a new character in the comments below.
Comments 81
I'm not sure I would even class this as a good game, let alone game of the decade.. it's created a whole genre of games which essentially fail at every hurdle, no games released I would say I popular, sure they have their followers as all games do, but I don't think I would class any of these games as defining. If anything we would probably be better off without these games.
Hate on Destiny all you want, it’s up there with Ultima Online and Counter Strike with the best online games ever made in my opinion. So much fun playing D1 content with the guys on here and Vault of Glass is one of gamings finest moments. To those who didn’t experience this game at its peak, I pity you!
PS5 will do very well to have a game as interesting as Destiny in its early years.
Begrudingly it is important and deserves it's place too.
After all the whole point of these articles is more about the impact on the medium of gaming a whole... not just ten really great games.
I don't really have any affection for Destiny though and the whole games as a service model can do one
I shan't be suprised however if Fortnite makes this list.
Not my cup of tea either to put it mildly but you can't deny the similarish impact Fortnite has had.
In fact similarly to Dark Souls it has many imitators (which Fortnite itself is to the actual originator PUBG) but also had similarities to Destiny with games as a service but in the free to play space.
Plus no game this decade has been quite the global phenomenon as that...
“Video games needed more powerful hardware and a better network infrastructure to take the next step, and so when the PlayStation 4 brought about the current generation, the concept of the live game was born.”
Destiny was also on the PS3.
Started out rough but turned out to be something great. Looking forward to see what Bungie does with 2 and the inevitable 3 on the PS5!
More like "paved the way to the downfall of videogames".
I played Destiny on PS3, I was obsessed with the game, looting armors, weapons, playing on the crucible, all was fine until the first DLC, then they started to block the weekly and nightfall assaults for the people on vanilla, and the situation got worse with the others expansions, they practically obligated you to buy the expansions and buy all of them in order to play the most recent ones. I throwed the disc to the trash can, I will never buy a game from bungie ever again. I respect your opinions but saying this trash is game of the decade is utter bull****.
Yeah thanks A LOT destiny smh
@Shepard93n7 downfall of video games? So the games industry is collapsing as we head into a new generation is it? Purlease, what I really hear is “I don’t like it so it sucks “
I enjoyed both games but I thought the first Destiny was the best Destiny.
I was late into Destiny. Got the collection in about 2016 when I bought my PS4. And I got the PS4 because I had damaged my spine and was bedridden.
The world and the art style drew me in. My friends told me the gun play was the best thing and they raved about the PVP. The gunplay is great and I dabbled in the PVP, but for me it was the single player campaign that captivated me. I wasn’t expecting much, but I was blown away.
The worlds, the art style, the characters, the feeling of exploration in a fantasy/sci-fi universe, the music and atmosphere. Like I said, it really captivated me.
Sometimes I couldn’t sit up due to pain, so would just lay down and had the menu music on. Placed my character in the Tower and gazed out sideways/laid down at the Traveller coming up with my own stories in my head or drawing inspiration for little stories I like to write.
Even now the sounds and music of the game bring back the nostalgic feels similar to games I played as a child. I have the soundtrack on Spotify and things to listen to at work or when relaxing sometimes.
I know it sounds weird. But this game had a really positive impact on me at a challenging time in my life. And so it has a special place in my gaming collection.
I’m glad this is one of the games of the decade because for me it is definitely one of them.
Game of the Decade: Knack
I'm still waiting...
@Octane No, it's ANTHEM.
@kyleforrester87 I will admit I am kinda sad that I didn't experience Destiny during it's hay day but after putting down WoW a few months before it came and my life getting hectic I don't regret the decision too much it's just one of things that maybe I should have tried it but then again I knew I probably would have been hooked.
It's a shame Destiny 2 happened really because it seemed to be a big step back from everything that D1 did.
I personally have no problems with Live Service games, in fact I wouldn't mind Sony doing a couple themselves.
The problem comes when that's all AAA publishers do or worse incorporate Live Service elements in games that don't belong.
i don't even need to play this game to know it is not the game of the decade. also, this is the first time i have seen anyone praise service games as a good thing. more like, it allows developers to be lazier by releasing games broken and incomplete, only to patch them 3, 6, 12 months later. service games are the worst thing to happen to the gaming industry. does destiny have anything going for it? yes, the moment to moment shooting mechanics are solid, but everything else around it, including business model and progression is terrible.
@Porco It's nice to see that your opinion is based on solid facts then.
Not the greatest fan of these games, only played the Destiny games and the first Divison and quickly grew bored of them once I hit the endgame. Not sure if Destiny is solely to blame for the 'release broken fix later' culture as that was going on last gen.
@kyleforrester87 For me it was boring played it for a few days and never touched it again. Its busy work no story or really basic. I have the same problem with Fortnite and the Division its just not my cup of tea. But thats me personally and liveservice is not for me.
@Tasuki yes it’s certainly something to have played and enjoyed when it was in its element - like WoW that ship had long sailed for me. Get over all the BS though and Destiny was a whale of a time at one point.
@Flaming_Kaiser did you get on a fire team and play some strikes with regular buddies or play a raid miced up with a bunch of Push Square regulars until 5am? If not, I’m sorry but you didn’t play Destiny. And that’s fine if you didn’t want to enjoy those elements of the game, but it’s what made it good and it’s one of the reasons why it deserves to be on this list.
@kyleforrester87 well yes, if you like your games half-baked, with poor contented, pay to win even after paying 60$/£/€ for it, and sold by parts be my guest. You can enjoy your "healthy" industry with money leeching business models all you want, if games as services becomes the standard I'm sure I'll not be the only one to happily get a different hobby.
When I think about what changed in gaming between the PS3 and PS4 it's this game. Never have I been that engaged in a game on a day-to-day basis as I was in Destiny. After a while I got disenfranchised with it, and I stopped playing and also didn't take any interest in other "games as a service" offerings, but fair play to them, they really got their hooks into me for a good while. Playing the raids with PushSquare members is my best experience playing cooperatively with others online. You have to work together to win. And for that I applaud Destiny.
@Shepard93n7 gaming is stronger now than it’s ever been, I can happily accept that you didn’t enjoy Destiny for whatever reasons but prefacing you’re comment by suggesting Destiny has paved the way for the (non-existent) downfall of gaming, naw. It’s just changed it in a way you don’t like.
@kyleforrester87 No i did not maybe you are right. I just want to do content to play on my own too before i infest more time. I need a story that interest me or something else and im not a big fan of PVP. I played MHW for 700 plus hours, Guild Wars for years with a guild. But it had a storymode for me too infest time in besides doing the multiplayer and thats not what i found in Destiny.
@Flaming_Kaiser yes I can see why people who wanted a Mass Effect type story would have been disappointed. I still did have a lot of fun playing solo though, to be fair. I liked the lore when it was all a bit weird and didn’t make sense. When Taken King launched and it all got a bit cornier I started to get fed up with it.
Sunk over a thousand hours into destiny and don’t regret any of it. My first game of this type and have never experienced anything before or since, finishing a raid with a group of friends and sometimes randoms is a fantastic experience. Yeah it was rough at the start but I made a lot of online friends playing it. The sad part is only 20% of players ever completed a raid so 80% never truly experienced destiny the way it was meant to be played
"Paved the Way for Games as a Service"
Regardless of whether it's considered "a good game" or not, I don't feel that's exactly something to celebrate or reward.
@WanderingBullet Did you forget about Fallout 76? That game has 16x the detail of Fallout 4 and it just works!
Warframe was doing Destiny before Destiny existed and continues to be the benchmark for GaaS done right. For free since day one.
I liked Destiny, but surely there were already plenty of MMORPG games around before Destiny was released? Were these not 'live service games'? Destiny had it's 6 months or so in the sun, but 'Game of the Decade'?. Destiny 2 is a steaming mire of mediocrity, and a testament to lack of imagination btw
I absolutely love Destiny 2 and it definitely brought GaaS to a wider audience. The shared world mechanics were massively impressive for consoles given that EVE and WoW were primarily PC only shuttered off to the common folk. It was hugely influential so that means it deserves to be here.
When Playstation told us which games we had played the most, this came out on top by a long way on mine and I hadn't realised how many hours I lost on this. I don't care what anybody says, The Taken King is the greatest expansion to any game that I've played and the Dreadnought is an amazing piece of gaming design. Its had its ups and down but the core mechanics have always been first class.
I've also had some of my most memorable gaming experiences with this, whether it be playing with work colleagues melee killing everything as my tank of a Titan as they hid in a corner, or playing with 2 randoms (1 German and 1 Italian) and somehow coordinating to complete the strike for the Sleeper Simulant, or even me and one other guy taking down all the knights and the boss in quick succession to unlock all 3 swords simultaneously. A great game
Yes, Destiny is the model "Game as a Disservice." Forever lowering the development standards of live service games (eg Anthem). Thank you Bungie for paving the way of FOMO, analitics, reskins and drip fed content.
Oh the irony here.
So many hours i spent in Destiny 1 i Should be ashamed of myself. Good times. I never did get the same feeling out of Destiny 2 though. Man, the first time I ran VoG with a group I picked up on Reddit. Sigh... Icebreaker.
Destiny was one of, if not, the most disappointing games I've ever played. I would also say it was the perfect example of how not to run games as a service. I don't even think it had too significant an impact on the market considering I can only think of a couple games that tried to emulate it. All in all, I couldn't disagree more with this one.
Warframe is great example of how to run a game as a service. You also have WoW, DoTa 2, LoL, Rocket League, Fortnite (which is probably the best example of a GaaS right now), Diablo III, and FFXIV... to name a few. Personally, I feel Destiny had little/no impact on most of these.
It’s great, but it’s no Warframe.
Just like you guys choose Dark Souls over Demon Souls in this case Overwatch it's superior to Destiny in every way but that's just me
@Foxy-Goddess-Scotchy they will put in call of duty as well probably and the witcher 3. And we got no man sky. Maybe even. Assains creed. Even xcom.
Whelp, looks like the cheque from Bungie cleared ...
Look, I don't dislike Destiny (or its sequel). I logged a lot of hours in the original, and enjoyed my time (though it certainly wasn't what Bungie hyped it to be). But let's be real: Destiny was never the best game in its genre or year, nevermind a decade. It had great gun mechanics, but everything else was a gargantuan failure. It didn't usher in "Games as a Service" either, as those existed in the 1990s with the introduction of subscription-based MMOs.
So game of the decade? Please, no. That's just misleading and click bait at its finest.
... Witcher III is probably a given @Ridwaano. It's a well written game that helped advance open world games (sadly none have actually managed to emulate it well)
Don't think the others you mentioned will get a look in though
Lol.... Wut?
In a decade when TLOU, RDR1, RDR2, GTAV, Death Stranding, Skyward Sword, Breath of the Wild, Mario Odyssey, Mario Galaxy 2, Arkham City, Mass Effect 2, Skyrim, Witcher 3, Portal 2, Bioshock Infinite, God of War, Divinity: Original Sin 2 and Journey all came out lol.
Games as a service has been a bad thing for the gaming industry.
@FellSorcerer You're entitled to your opinion, but to sum up this entire article as clickbait is actually quite insulting. People such as yourself quite clearly do not understand the meaning of the word. You've got a 600+ word piece right in front of you backing up that headline.
@Kienda Nice story I enjoyed reading that.
Love it or loathe it, I think it’s very difficult to argue against the overall impact Destiny had. Games like Anthem and The Division wouldn’t really exist without it.
... The articles say It's playstation/multiplatform candidates only @oldschool1987 😁
So Skyward Sword, Breath of the Wild, Mario Odyssey are out... And I definitely wouldn't Skyward sword or Mario odyssey as a game of the decade.
Neat games but not something that advanced the medium of gaming as the article states of ten tiles that "have left a historic mark on the industry"
I don't like Destiny or games as a service in general as I said in my original post... But it was a trandsetter. For better or for worse.
@LiamCroft, I read all of your words, and no, it does not back up your sensationalized headline. Destiny was not a terrible game, but there is no rational evidence whatsoever that supports it as the best game of anything (genre, year, generation), nevermind an entire decade of games.
You're missing the point @FellSorcerer.
It's not about Destiny being a great game. As I just said to oldschool1987 the article states of ten tiles that "have left a historic mark on the industry"
This isn't a top ten or best in genre as you suggest. This is advancing the medium of gaming as a whole.
... I don't like it either but ya know... I get the reasoning behind it. It's very clear to see the influence it has had just like Dark Souls (Which I do agree with)
@Foxy-Goddess-Scotchy, Destiny did not leave an historic mark on the industry; that's just fan boy talk. It's something the article gets dead wrong, when it talks about heralding in Games as a Service. That has been around since the first generation of MMOs in the 1990s. The only "mark" that Destiny left on the industry is that you can have great gun play but fail in everything else and still move units.
-EDIT- It's only an opinion piece @FellSorcerer. S'not like it's going to mean anything in the long run... Lighten up!
MMOs weren't called Games as a Service though were there? Like the article says, it paved the way for many of the industry's biggest publishers to make there own GaaS. MMOs were largely exclusive to PC's for 10 years at that point. You need to see it from perspective of the console side of things where GaaS only became a thing this gen.
@LiamCroft with all due respect, that is what reviews, gameplay videos and friends' opinions are for; to give one informed knowledge on a particular subject — the end goal being to either entice or steer you away from a purchase. you don't necessarily need to play a particular game to know what its problems are in many cases. i.e. do i REALLY need to play metal gear survive to know it is mediocre and not worth my time?
@Foxy-Goddess-Scotchy, sorry, but when the author declares a game to be a Game of the Decade, his statement becomes more than an opinion. If you re-read the article, you'll see a distinct lack of "I think" from the author; he tells us all of these things about Destiny as if they are irrefutable facts. Which, of course, is laughable, and he should be called out for it.
@AdamNovice, this is a very weird defense. Just because there wasn't a console Games as a Service, it does not mean it did not exist before. It's the same as saying, "Crash Bandicoot was the first platform game, because no other platform game ever existed on PlayStation." It's a ridiculous statement.
@FellSorcerer please watch your tone. Every single one of your comments so far on Push Square has been argumentative. We want a free discussion where all opinions are respected, just because you disagree with someone doesn’t mean you need to brute force your own opinion in retaliation. Thanks.
Played Destiny 1 alot and had a great time. But Destiny 2 asked me to leave behind my character and start again which I just couldn't stomach.
Now, Destiny 2 looks very interesting but it's like I'm seeing it through a window and it seems I've been left way behind by not participating for so long.
@FellSorcerer It's not a "strange defense" it's the way it is. GaaS wasn't a thing before this gen but it is now, it's as simple as that.
@AdamNovice, I guess the fact that MMOs and Games as a Service are the same thing went right over your head, huh?
@Foxy-Goddess-Scotchy fair point about the multiplatform only. But as for Skyward Sword, Breath and Odyssey not being on the list, I personally agree, I don't think those games are as good as some of their previous games, but they're considered some of the best games in recent years, by many, many people.
It wasn't a good trendsetter, so I personally don't think that game deserved game of the generation, at all, not even close lol. Borderlands did it first, and did it better imo. It just didn't have a hub to return to with other players.
@FellSorcerer So why don't people refer games like Destiny, The Division and Anthem as MMOs then? Because they don't, they see them as GaaS.
@AdamNovice people are free to misrepresent what a game is, sad as it is. Even Bungie has acknowledged that Destiny is an MMO, which should be all that needs to be said.
@FellSorcerer Yeah long after the GaaS horse has bolted. Bungie were very reluctant to call it an MMO out of fear it would put off console buyers.
I bought Destiny 1 and 2 because I enjoy MMO's. I didn't comment on the Dark Souls title because I do not like over coming the amount of times you die challenge in that game. I know a lot of people do enjoy Dark Souls so I just let them express that. I enjoyed Bloodborne for a while but let it go due to the same game style. I will not buy a Souls type game in the future it's simply not for me. I will leave them to people that love that type of game.
I don't really think it is worth singing Destiny's praises for igniting one of gaming's most hated things in "Games as a Service".
Destiny was a good game, albeit bare bones at launch and Destiny 2 is a decent game too, I have nothing against the games and have put hundreds of hours into them both, however we shouldn't glorify the game because they kickstarted the dreaded live service formula.
@kyleforrester87 Nothing wrong with having a different taste anyway thats why im on Playstation there is enough for everyone. For me it just did not click. But you had a solid point about playing with friends that can elevate a game.
I agree that GaaS are nothing to celebrate, but just as is the case with Dark Souls, a lot of folks like them so let it be. I tried to get into Destiny 2 on PC but I got overwhelmed with stuff to do and then realised it's just .... shooting or more shooting. Oh, and guns, loot and grind with no real plot to speak of. Not my cup of tea but to each his own.
@JoeBlogs It is quite clearly explained what these articles are in the very first paragraph of the text.
I would say for myself this is one of the most influential games of the decade on myself. It got me playing a shooter which I didnt play much of before and it got me playing online which I hardly ever did as well. It made me some new friends that I still talk to today. I played Destiny 2 and Forsaken but the business model finally got to me so have given up on it. The first game did give me some great moments and memories with new people. But can see why its not for everyone.
A lot of people missing the point here. This isn't just about quality (although the two games on it so far had that in abundance) but also the games that went on to set the tone for the rest of the decade, whether that be for good or for bad, in gameplay terms or otherwise.
I wouldn't be surprised to see something like GTA V pop up on this list later on
“Games as a service model”
Yeah that’s not a good thing. This should be listed in the worst games first that very reason
@Shigurui You are exactly right! Warframe has been doing "Games as a Service" on console better then anybody, especially Destiny. People tend to equate "Free" with bad and Warframe proves that wrong in spades.
I had a love/hate relationship with both Destiny 1 and 2.
Loved being in a fire team and play some strikes with friends. Loved the raids with the same friends trying to figure out how to get through them helping each other out. Made some new friends through both these games that I am still friends with now. For that these games will all be great.
However, hated the fact that I felt I was being ripped off at each DLC release. Having to purchase small DLC's that weren't worth the price tag. Just felt like it was a constant money pit. This ruined it for me.
Games a service are rubbish. This isn't a good reason to vote for a game being one of the best of the decade.
@tomassi Did you happen to skip on reading the very first paragraph where it is explained that we are highlighting games for their impact on the industry, rather than their obviously quality?
"These are the ten PlayStation titles released over the past ten years that we believe have left a historic mark on the industry."
I could see Fortnite making the list.
@LiamCroft If the biggest impact of Destiny has been the rise of the greedy "Live Service" model that has ruined many titles and franchises, then why are you glorifying it?
I am not saying it is a bad game as I enjoyed both games a fair bit despite the bare bone campaigns and the disastrous launch of D1, however with the Destiny franchise having multiple monetisation problems and giving birth to the uprise of the way we see more of these games year in year out, how can we say it left a positive mark on the industry?
Games as service always makes me think of "free" mobile games, bloody micro-transactions have wormed their way into most games now though. I do think it's ruining gaming but hopefully the response to Anthem and Fallout 76 will have developers thinking twice.
@kyleforrester87 I remember...first Vault of Glass completion still pops up on the load screen of D2 with your names on it... Good times!
@DonJorginho I have to agree with you there, I'm still playing D2 every week, but their current monetisation of the game is absolutely ridiculous, and lets not forget the fact that the game as it is now as lost all PvE and PvP endgame focus in detriment to a horde mode objective based thingamabob that comes and goes every 3 months but it's effectively the same thing. Current season is a snooze fest and I'm dreading the Dawning launch today with yet another expensive suite of skins and bullshit for way too much money. It has become a FOMOfest basically.
But the game itself and its model, it does deserve a place in these lists.
@LiamCroft Skipped it, yes.
Next time maybe call it "The 10 Most Influential Games of the Decade" and reserve the "Games of the Decade" list for the actual best games of the decade! That will prevent every other comment being like mine!
While I greatly respect Bungie for the Halo franchise, even though I believe everyone who worked on those games are long gone, I really dislike the games as a service model. Destiny has amazing artists and designers working on it, but unfortunately it's everything I don't like about modern games.
Seeing the practices seep into other games that I love really sucks. Microsoft seems to have gone all in on the games as a service model for their big franchises.
At the end of the day, I see the joy the game brings to many, so it's not all bad. I wish Destiny was a game for me, but as long as it's a game for many, it can't all be bad.
As someone who has ploughed around 5000 hours into Destiny (1 and 2) I can honestly say that this game changed my relationship to gaming more generally. I became less interested in other titles if they failed to have the recurring loop mechanic that this game has. The community, the team building, the challenges, the loot grind, everything ... I love it so much. I think I may have a Destiny problem
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