Today's a big day for Red Dead Online, as Red Dead Redemption 2's new patch brings a huge number of additions and changes to the open world title. As you may already know, the 'Frontier Pursuits' update incorporates set roles into Red Dead Online, allowing you to become a trader, bounty hunter, collector, or a combination of the three. Roles have their own rewards and activities, adding a whole new dimension to the release.
But that's not all. The patch also tweaks gameplay to a significant degree, as this summary shows:
- New items, weapons, clothing and horse-drawn vehicles
- Directional damage indicators to display where your character is hit from
- Additional horse breeds
- The ability to change your character’s appearance without resetting progress
- Expanded custom outfit slots
- The ability to name saved outfits
- Role-specific Free Roam Events
- Increased selling prices for looted Jewellery
- Increased movement and animations speeds for more responsive combat (including aiming, cocking and reloading), faster looting and more
- Additional game balancing and improvements
The full patch notes have way more information, however, so if you want the full rundown, be sure to check them out through here. It's sounding like an impressive overhaul, particularly when it comes to general gameplay. Players have been asking for more responsive controls and movement for ages, and it looks like it's finally happening.
Are you a big Red Dead Online fan? Keep your revolvers holstered in the comments section below.
[source rockstargames.com, via support.rockstargames.com]
Comments 17
Rockstar, just gimme private lobbies and we are laughing.
didnt bother with this game after completing single player, mp any better now or its same ol s***
Maybe I'll just be a Collector or combination of the 3 definitely. But I'm still on my 2nd playthrough in Story, that story - best of 2018.
@HailHydra97 Red Dead Online is a lot better now than it was at launch, I reckon.
Sweet, I didn't know Lando Calrissian was in it.
@grahamd Nah, on my 2nd playthrough too on GoW, yep the father and son story is fine but RDR2 has a whole lot of different connected relationships with several people involved which all ties together. You learn a lot just spending time at camp which you hardly find in any other game. I mean you're not supposed to feel sorry for these outlaws but the game just makes you.
I'm still in single player. I enjoy just existing in this game's world.
Don’t forget us PlayStation gamers can get started with the trader route for free if log in between now and mid October. I got all the cards in GTA online over the weekend so I’m sorted for the collector too. Going to concentrate on those first and maybe do the bounty hunter later.
Are the more responsive controls just for online or does it affect single player also? I quite like the realistic movements in single player.
Yeah, the new controls are snappier but I'm unsure on the faster walk speed. It looks a bit Benny Hill.
@BearsEatBeets You know, I like how the PS Store keeps pushing this game after all the copies sold. It's always in your face to remind us that RDR2 on PS has timed exclusive bonuses.
@ApostateMage Whoah, I hope they don't look too awkward, I'm yet to download. It's awkward enough playing with those mute online characters. I think R* could add some couple of preset voices going forward.
@ApostateMage Benny Hill, lol. Has Yakety Sax been added to the music list?
My hope has been to have a speed added between slow and sprint like some games have. That is the movement goes from slow to faster the farther the stick is pushed foreward.
Still haven't beat the sp campaign. I felt, after doing a lot of side quests etc. and sinking my time into exploring wihhin the first half of the game, that suddenly, characters were killed off (sorry!) before I even really got to see them in much action. The pace picked up, but not un a good way, I thought, and efore I got online, I got bored with it.
That said, with all these changes, I'm curious to download it again and give mp another shot. May as well finish the sp while I'm at it! Kinda more geared towards the frantic action of bl3 right now though...
I've completed the single player but haven't tried online. GTA put me off online. Is it worth a go?
I came back to try it and I'm done. First thing I go on, go into defensive mode then roam. Dead world, nobody around. Then I find some people in Denis. I wave, they wave, then kill me. Fun.
Then I go to the spot where you get the collector mission. Camped with snipers. Dead. Fun.
Eventually zoom in to get the collecting stuff and off to collect treasures. You see a big area on map and somewhere is a tiny tarot card. So roam around till you feel vibration. Not exciting. Go inside abandoned houses and sheds to find random items when your controller vibrates. I found it so boring I stopped collecting.
Time to try bounty hunter. Start it up, go find your first bounty. Found her, killed all her gang and roped her up. Bang, a player rides up, kills me and takes her. Fun.
Sorry but this gank fest and boring search dresser drawers for junk did nothing for me. Im done with rdr2o. Why can't there be a passive mode where they can't attack me and I can't attack them. It's not for me.
@Gumbopudding I haven't tried the online but your comment confirms why I was right not try it. GTA5 online was the same until they added the passive mode but by then I already hated it.
@AshM I loved the single player and had high hopes for online. It really is a shame, they failed to capture the spirit if the West online. It's lawless with people killing other players or cops non stop. They really need perminant consequences for misdeeds.
And people have been asking for passive mode from day 1 and nothing. Shame. Time for me to ride off into the sunset for good in rdr2 o.
@Gumbopudding I loved the single player too but the thought of online without passive mode was definitely not for me. I had the same experience you described above on GTA so I thought it would be similar. Glad I gave it a miss.
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