Control's a pretty good game, but it's hindered by some frustrating technical issues on PlayStation 4, as noted in our review. Providing some additional insight into the title's dodgy performance, Digital Foundry's new video is well worth a watch. As the accompanying article points out, "it's actually the game's performance that is the primary issue here, to the point where we strongly recommend playing on the enhanced consoles." Oh dear.
We've seen people around the web saying that on a base PS4, Control runs into some serious problems, and Digital Foundry's report backs these claims up. "As you press further into the game, the more you'll start to notice some serious slow-down," the publication writes.
The analysis continues: "Both PlayStation 4 and Xbox One can see prolonged frame-rate drops in sustained combat, dropping all the way down to 10 frames per second at its absolute worst. Perhaps surprisingly, it's the PS4 that drops hardest and longest, making it noticeably the least performant version of the game. It ran so poorly that we ran through a range of checks, from rebooting the console completely to running Control on other PS4 units (the fan kicking in hard on a launch model). Nothing helped - this is how the game actually plays and it's not pretty."
Considering the quality of the team behind Control, it's a bit of a shocker that it can run so poorly. The game looks amazing at times, and the gameplay is rock solid, so it's a massive shame that it's being dragged down by its performance on consoles. You'd hope that developer Remedy is working on a fix, and that it'll be deployed soon.
Have you ran into these issues yet? Don't drop any frames in the comments section below.
[source eurogamer.net]
Comments 54
Have not even started thanks for the news so i will pay extra attention. 😤
"it's actually the game's performance that is the primary issue here, to the point where we strongly recommend playing on the enhanced consoles."
and what if people either don't want to or can't afford to get the enhanced consoles
the games should be designed to run on the base systems first and foremost, those are the ones most people have
i knew all that b******* Sony and MS spouted about the enhanced consoles not impacting on the games being played on the standard machines was bull
they should have waited for 4K until the next gen
I'm getting all kinds of Skyrim PS3 flashbacks.
I'll probably just end up getting this for PC this time around, might as well since I can play around with ray tracing.
@ApostateMage Thousand yard stare
Guess I'll be playing it a couple of years from now on PS5.
I hope there is a fix in the works for this. Patched by the time I get this game.
All good for me so far on the Pro, but it sounds like things will begin to fall apart as I progress. Maybe i’ll try a bit of roleplay, and see if I can work it into the narrative somehow.
If Sony are buying Remedy then hopefully focusing on one platform plus inevitable higher budgets and time should hopefully prevent this from happening again.
@shonenjump86 the fix involves getting a pretty decent PC, by the sound of things...
“Overall, I do think Control is worth checking out - especially so if you're on PS4 Pro or Xbox One X - as it's absolutely fascinating from a design perspective. I'm not just talking abot the visuals as such (though they are unique in many ways) but more in how the game doesn't hold your hand. Yes, you're given objectives to achieve, but there's no on-screen pointer telling you where to go. It's down to you to survey the environment and generally be more observant than you need to be in the usual triple-A title. It's the way games used to be, and the way I like them. Combine that with the state-of-the-art visuals and the brilliant combat and Control simply has to be played - but it's PC or the enhanced consoles that play the game best. Right now, the base PS4 and Xbox One versions do need work in getting them into shape.”
That’s a nice take away from the review I suppose, I am enjoying the lack of hand holding so far.
@ApostateMage member that update that locked the console if you went in the water...i member lol
@FullbringIchigo yea...im sure they meant from their in house teams. That being said I cant imagine 3rd party not taking into consideration the limitations of the MAJORITY of console owners lol.
So no chance of this coming to Switch then?! 🤣
I havent gotten around to any of the "big" fall games yet, guess i'll continue to plug through the backlog roll on September hopefully better worthwhile games launch. Control will be brought sometime next year.
@kyleforrester87
I play on the base console, and I have seen the performance problems first-hand, but to be honest the game is so brilliant in many ways that it hasn't stopped me from enjoying it.
It's sad to see such an incredible game be ruined, at least for some, by performance issues.
@Zombiesfeelpain You'll only get like 60fps at 1440p on pc max settings in RTX, and that's only if you have a high end pc. Don't even try to do 4k with RTX because it will go below 20 fps even with a 2080 ti.
@Homo-Ludens I do get it to be honest, performance issues are a problem, but I’m a bit more forgiving toward the end of a consoles generation, and I kind of expected it with this game anyway - its big enough budget but we’re not in Uncharted/God of War territory!
Considering the quality of the team behind Control, it's a bit of a shocker that it can run so poorly.
I guess very few (if any) tried Quantum Break when that came out. This is even more complex (and that had its own 'unique' powers) with poor AI etc which took a while (I believe) to improve it. It must be quite a while since 'Playstation' gamers actually played a Remedy game (and Alan Wake wasn't 'perfect' either). Alan Wake got a lot of love because of the story and unusual game mechanics. It was a Stephen King novel in game form and that was why its remembered fondly but it wasn't a locked 30fps...
Maybe Remedy do have some 'interesting' game concepts - going back to Max Payne's Bullet time but that doesn't mean they have been able to deliver the performance at launch for years...
I played it on my pc with core i7 2600 cpu and new nvidia vga card 1660 ti, the framerate is about 40-50 with most settings set to high. I think this game need ps5 4k & 60 fps remaster.
Good game though, I enjoyed the mysterious story and atmosphere and the gameplay is really good, it's nice every damage we do is reflected on the scenery, with glass breaking, desk and chair thrown off everywhere, and wood & concrete being destroyed. I want to play it on ps4 pro but it's only $23 on epic store.
Oh, wow! I know people like to meme about games dipping a little under 30fps being "unplayable" and "slideshows," but this game almost literally turns into a slideshow on PS4. That framerate is unplayably bad.
Some really bad dips on the Pro, but it still looks manageable, at least.
@FullbringIchigo
Disagree, this is entirely on Remedy. Plenty of games, even this year, have released since the enhanced consoles launched that are perfectly playable on the base ones.
@AdamNovice
I hope Sony didn't waste money doing that, already got Insomniac for the big splash. I'm a big fan of Remedy but don't really see it as a good fit considering the stuff it makes Sony already has a bunch of teams that do similar work but much better. I say focus on smaller teams that can be built into something bigger. Housemarque, Bluepoint, even a studio like Asobo which came out of nowhere with A Plague Tale Innocence. Less cost to get, higher reward.
https://twitter.com/dark1x/status/1166692640336879616?s=19
@Ralizah yeah, watching the video, it just shouldn’t be released on PS4 and maybe even XB1 in that state - it’s not close to okay. I’d be pretty ashamed if I was making decisions at Remedy!
I'm just installing the game only now. Very excited 🤗
Very glad I decided to wait! Very glad! Thanks Pushsquare!
@Gamer83 I don't completely disagree with that but if they are buying them, they will have had good reason to.
Besides it's all rumour right now anyway.
Hmm, maybe I will wait for my gamefly rental then. Few other games I could play first.
Will wait for a patch and a sale.
@FullbringIchigo This is on the dev, not the hardware. I played plenty of games more demanding than Control on standard PS4. Batman Arkham Knight ran better on PS4 than PC.
@kyleforrester87 Every game does not run well on PC. See Batman and Nier Automata. You guys really don't understand game design. Hardware is irrelevant. Nintendo's games run really well on Switch.
@GodGamer who’s talking about every game? I’m talking about this game, which does run well on PC.
Why didn't this game get the criticism Days Gone got? Days Gone ran really well for me except a few parts.
@kyleforrester87 Upgrading to an expensive PC for one average game is not worth it imo.
@GodGamer
@Nyne11Tyme Oh that was terrible. Bethesda is such a crap developer. I had to get the shoes that lets you walk on water so I could playing until a quest where I had to swim.
@kyleforrester87 Your point made no sense because this is about the PS4 version. Nice try.
@FullbringIchigo quite the exaggeration. The vast majority of ps4 games plays absolutely fine on the regular version.
Sony's statement wasn't BS in the slightest.
@BAMozzy Remedy were never high quality devs. Max Payne on PS2 was riddled with bugs and performance issues.
@Ralizah Wow. Glad I canceled my pre order. Was going to buy it for $20 on black friday, but I will just watch a playthrough on YouTube. The game is not very long anyway looking at MKiceandFire's total play time. Oh well.
@GodGamer alright i’ll break it down for you...
One guy said “wow, i’ll wait for the game to be fixed before I buy it!”
Then I waded in like John McClane and said “yeah, sounds like the fix in this instance is to get a decent PC!”
Everyone laughed, total hysterics, because they understood it was an awesome joke.
You rock up with your head on backwards and say “not every game on PC is totally awesome u know” in a real high pitch voice, seriously, nails on a chalkboard bro.
Then Captain Planet over here spent valuable time explaining himself like a mug.
@Gamer83 I agree but I want Kojima. They could saso use him to over see other Japanese games which Sony needs to improve. Remedy still can not touch PS3 Uncharted games as Control looks really dull action and set piece wise. The concept is interesting, but everything else is a bore.
@kyleforrester87 LOL! I was poking fun at you.
@GodGamer yippiekiyay!
@GodGamer i had to just flatout delete the patch 😂 thats a testament to how addictive the game was. I logged over 500hrs for one character on ps3. I will admit i liked the more "real" ie greyer/washed out look of ps3 version vs xbox. Same with fallout 3. Softer looking which looked more realistic to me
I've played a few hours on the Pro, and haven't had any issues myself....yet....
Also DF are a joke. I do not know why people value their so called analysis. They were getting paid by M$ anyway to hype the X and its funny to see people on twitter still talking about better versions of multiplats when the X failed LOL. Technical issues are on the devs due to their engine and optimization, not hardware. These third party companies do not care about pushing hardware.
Well I knew this was going to run like crap on my vanilla PS4, Why I went PC (same as CyberPunk)
@GodGamer
For sure, if the next acquisition is going to be another AAA one I'd say go for Kojima easily over Remedy. Given his history of working on PlayStation hardware and the way his games click with that audience is makes much more sense than a 'B' tier dev like Remedy. And again, that's not to take a cheap shot because for the kind of games I like Remedy has delivered pretty well with Max Payne, Alan Wake, Quantum Break (I did actually enjoy it) and now Control (just started but like what I've played, it's QB on steroids). But, while MGS is the only series Kojima has made that I ever really loved, I appreciate what he brings to the table. He tries different things and it's been proven his games can move hardware as well.
This game is starting to grow on me now after saying I couldn’t get into it in the review comments. I’m playing it on XB1 X and even on that this has frame-rate drops although it lasts only a couple of seconds and rarely happens.
The possessed agents that are levitated throughout the levels, are we supposed to kill them or leave them be? There’s a red cursor when aiming at them but nothing seems to happen if you kill them.
@LaJettatura I think control is cheaper on egs because remedy choose the regional pricing on the shop, steam price is also pretty sweet in here.
@MaccaMUFC Yeah I noticed that, I figured it's just a detail.
Off topic.. for anyone that cares.. connection to Alan Wake found which is quite cool, came across a document "Bright Falls (AWE-35)" confirms this is the same universe as Alan Wake.. mentions his whole story is based on the threshold. Quite cool
I would love to see 4k patch for this game (control)... Honestly I have been waiting for this game for long time and see the notable difference on PS4 PRO but instead Remedy did not focus at all on 4k resolution or even HDR which is disappointing. And the game is super short like 13 hours long...I mean that's it?! I am praying Remedy release good patches even 4k for PS4 Pro in coming weeks or months... Till now I will put this game aside...😔😡
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