The Division 2 has dated its first post-launch DLC episode. Named Expeditions, D.C. Outskirts is the first of three planned for 2019 and it comes to PS4 in a couple of weeks on 23rd July.
It brings with it Title Update 5, which includes new exotic weapons, flashlights, gear balancing, and even more crafting options and skill builds. As well as that, the controversially difficult raid, Operation Dark Hours, will receive a new, easier difficulty mode as part of the patch too - titled Discovery Difficulty. It's here where things get a little fishy, though. Year 1 Pass owners will receive all narrative content - two new main missions - a week early. Alongside that, two further classified assignments arrive completely exclusive to the optional add-on. Sounds fair enough, right? Remember that every piece of story content can be played by all players eventually.
The problem here is that all of these missions and content have been available on the PC's test server since the beginning of July for free. It has lead PS4 players to question the point of the Year 1 Pass they purchased when the game first launched.
Sure, you could argue that the content wasn't finished and in a sort of "beta" phase, but it's hardly fair when console players have to fork out money to access levels earlier when those on a different platform have already experienced it without paying a penny. As such, many fans have replied to the Twitter announcement above voicing their worrying thoughts. What do you make of this? Is it fair game or should something be done about this? Share your thoughts in the comments below.
[source twitter.com]
Comments 15
I think we might need a new poll now, who are bigger a*******s EA or Ubisoft
@FullbringIchigo those 2 and Activision. 3 poos of the industry.
I wouldn't mind so much if they let console players have their own PTS.
The Division 2 has become a very PC-centric game. As a PS4 player it's a bit disappointing.
@Cutmastavictory As per community rules
Do not use profanity; Use of unsavoury language including profanity and swearing is not acceptable, please remember that this website has users of all ages.
So let's watch the language please
Thanks for understanding
Shady things are shady
@Cutmastavictory Ubi gets it right sometimes now...sometimesπ. They are at least distant 3rd
@Tasuki ππ really? Ain't this the same place that defended non censorship for games that depicted children sexually? ππππ foh. But s*** is against community rules. I'll be banned soon I suppose.
@ShogunRok yep. And the whole PTS is making it worse.
Its irrelevant. If your a PS4 player we do not have PTS. Its not as if PS4 players were getting the content earlier and some were missing out. This really is a not a story even worth printing.
Do beta players keep everything obtained through said beta? If pc players are given everything no strings attached sure be mad.
I play on PC. Not once does this article mention that the Test server isn't permanently live. Ubisoft only make the server live when they have something to test. So usually when a title update is imminent. They server is often only live for a week at most. I played the content available. And unsurprisingly it was filled with bugs. Lots of geometry to get stuck on. Missions not working properly. Missions not starting.
What the article also implies that the test server is entirely free. Not the case. You need to own a copy of the game just like everyone else. The PTS is only available on PC because ubisoft do not need to go through any verification by Microsoft and Sony, just like any retail Game. Plus the added fact that PC players are much more used to troubleshooting bugs and issues as owning a PC good enough to play games does require a little more know-how that using a console, such as knowing different graphics settings.
Ubisoft don't have to verify with any 3rd party companies. They can just put the PTS on their own client.
All PC players need to purchase the year 1 pass to play the new content early in the retail game.
Overall this article is poor journalism with a complete lack of research.
@CameronEB As much as I despise the big corps, you're right on this one, being mainly a PC player myself I see it exactly the same way.
@CameronEB Sorry, but I totally disagree with you.
I'm a dev, so I understand the PTS. But you can not do it for everyone with a pc.
Even though the content has bugs, if you have a PC you can play it (I believe that when saying that it's free, it's implied that you need a copy of the game) . And you are playing before the people that payed to play before you... Since it came out, the game has been oriented completly to PC. The texture loading time in consoles has made me so angry that you can't even imagine (especially when it was kinda sugested by a moderator in the forum to buy an ssd). And now this.
Just get more QA's to test the game.. Simple. How do the other companies do? How is it possible that so many other games with better graphics, physics etc, came out without a tenth of the bugs?
It's a 3A game. No excuses. Test it in house. Too many bugs? Get better devs and QA's or reinforce the teams, change the release procedures, improve the testing methods, get new tools, use different development methodology, I don't know..
Because, at the end, a game is a software. If it has too many bugs, there are solutions to it. PTS shouldn't be one.
@CameronEB I mean, I have to assume some level of common sense on behalf of the reader. Of course you need to own a copy of the game to access the PTS, come on π
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