Cyberpunk 2077 is launching on PlayStation 4 at a time when Sony's next machine will no doubt be on the horizon. As with several major games releasing in 2020, there's a lot of speculation that CD Projekt RED is gearing up to bring its sci-fi RPG to next-gen platforms as well as current machines, but it actually seems like the team isn't getting distracted by the next wave of hardware.
Speaking to Shacknews at E3 2019, senior level designer Miles Tost makes it clear that the focus right now is on getting the announced versions right. "Currently, we're focused on the current-gen consoles and PC. It's the same with the next-gen consoles; we'll look at it and go, 'Maybe,' but it's not our area of interest right now."
Tost continues later in the interview, explaining that CD Projekt RED is keeping up to date with next-gen, but that it'll cross that bridge when it comes to it: "Of course we are looking at what is happening in the games industry because we are part of it, and we need to always look forward. But at the same time, we are a studio that really focuses on the work we’re doing now. So our full attention is on current-gen consoles and PC. Who knows? When the time comes for [next-gen], maybe. But until Cyberpunk 2077 launches in April 2020, we have a thing to do."
A PS5 version of Cyberpunk is probably going to happen, but it seems more a question of when. If the developer is going to ignore next-gen systems until the PS4 version is out the door, it could be a while before a PS5 edition arrives. We'll just have to wait and see.
Do you want Cyberpunk 2077 on PS5, or are you happy with the PS4 release? Prepare for the future in the comments below.
[source youtube.com, via wccftech.com]
Comments 28
While being cross gen is fine, does it even matters considering that both ps5 and scarlett are gonna be fully backwards compatible and seeing backwards compatibility on xbone I don't think it's a far fetched idea that there will be improvements to game themselves while playing on newer hardware.
If the Witcher is going to Switch, this is going to PS5. Wouldn't it be ahem "consumer friendly" of them to just admit it?
Given the first two Witcher games were never ported to PS4. I wouldn’t assume they necessarily going to take Cyberpunk to PS5.
I'm buying this game for my ps4 pro anyways.word up son
@kyleforrester87 Isn't PS5 backwards compatible?
I mean, I'm sure people would like to see a next-gen version more in line with what the PC will get eventually, but this, and all PS4 games, are automatically already going to PS5.
Respect to them - work on the game you have before you try to make more money off of it on other platforms.
If only all developers had this game focused approach instead of keeping their eyes on the dollars, the gaming industry would be in a much better place.
More passion project full games with a clear vision that offer what it promises on day one and then some, less incomplete, broken, identity devoid, steaming piles of microtransactions.
@Ralizah Like the jacket, I do expect this to be backwards compatible. But will there be a PS5 specific version, perhaps? Or will PS4 games receive special PS5 patches? Will @Octane ever clear off back to NL? These are all questions that need to be answered, my friend.
There are certain games I’m going to wait on the PS5 version for. This is one of them. I’ll end up getting the PS5 version anyway, it’s doesn’t make sense to double dip so quickly.
I'll be playing at launch on my PS4 Pro anyway, by the time the PS5 comes I'd have finished it but it'll be a nice little bonus to play again in the likely event of it coming
@Neolit I think when they say PS5 version people are thinking of what happened with GTA5 at the end of last gen. Rather than exactly the same game running on the new console.
Ray Tracing alone is a good enough reason to port it to PS5. And unlike Witcher 1 and 2, this game is already a phenomenon before its release.
I am 100% certain that the game is built to 4k standard, with very high Visual settings and can run at more than 60fps for the PC market. The 'focus' on current gen to me is more about optimising to run at 30fps with moderate visual settings and various resolution and/or rendering methods for the current generation because this game will be releasing on current gen hardware first. It make NO sense to worry about optimising for next gen until it becomes necessary.
By optimising for current gen and resolution/rendering methods, I mean adjusting the visual settings and capping the base consoles to 30fps and 1080p. I can see both utilising a dynamic resolution. Whether we see consistent visual settings - things like shadow draw distance, object draw distances etc - across ALL consoles, we will see but that's what CDPR would be doing for current base hardware.
For the iterative hardware, its whether they both render native resolutions, again with dynamic resolution scaling or maybe the Pro implementing CB rendering techniques like we saw with the Pro version of Witcher 3. The visual settings could be identical across all consoles or maybe the higher spec consoles could have higher visual settings in some areas and/or better quality textures for the higher resolution consoles. I doubt they will implement a 'lower' res, higher frame rate option for this - the 4k/30 or 1080/60 option.
After this has released and any immediate patches that are necessary - there is a big difference to having a few in-house test runs, a larger volume of 'reviewer' runs and issues they find to suddenly having millions of players and any issues that crop up then - I wouldn't be surprised if they then turn to optimising for 'next' gen hardware - see how it runs at 4k/60 and what overheads they may have to push up the visual settings beyond what the current gen are doing.
They have the game already built to a very high standard to run on very high spec PC's so its not like they would have go in and remake the character models to '4k', improve the textures, the environment etc because they already have done that for the PC version. Its just a case of changing the settings to output the game at a higher level because of the higher spec of the new consoles.
Stating they are focussed purely on the hardware that is out at the time of release is just common sense. Personally, with BC and CDPR's ethos, maybe they won't release a 'PS5' or 'Nextbox' version but will patch in new settings to bring the game up to the standards a new release for next gen game would have - maybe even a texture pack if necessary. If they do a GotY complete edition in 2021, I wonder if that will be like the Last of Us 2 Remastered or whether the game would run on the same family (ie a Playstation 4 and 5 version) rather than two separate games - a current and next gen version
I still hope ps5 launch with cyberpunk 2077 next-gen version, I don’t want to buy this game on my ps4.
The PS5 Version will be the one with all the DLC I should think.
I'm very happy to play it on my PS4, for now, it is the system I have always thought the game was for anyway.
@Its_badW0lf this game is definitely coming to ps5 but it might hurt sales if they admit that right now, because people will wait for the ps5 version rather than buying both.
If there was a possibility to have a day one launch of ps5 with cyberpunk, I would definitely wait a few more months.
As now, I can't wait, let's say a year after March 2020 to play it.
So it's a day one purchase for me at the ps4 and we'll see for ps5.
Ofcourse wont be saying that why kill your own sales. 😆
There will be a "PS5 version" for the launch. Basically the PC version with RayTracing.
Cyberpunk may well be the first game where I'm already thinking about multiple playthroughs before it's already out. I don't really play video games more than once as there's too many games and not enough time.
Buying it again on PS5 would definitely be a good reason to play through again with a different backstory and stats and making different choices though...
They are going to release a free patch on launch of PS5 anyway to unlock ray tracing and extra features such as native 4k etc.
That was misleading and was said to make sure you dont skip the PS4 version and wait for the PS5 version. By the time the game releases they know the PS5 will be officially announced and know a lot of people will be thinking "Hmm get this version or wait for PS5 version?" Hint, they don't want you to wait.
What they haven't decided yet is if it will be a free or cheap upgrade patch for the PS5 or a whole new version.
Although I can’t wait to get this I’d rather they fully focused on releasing it for next gen rather than holding back to optimise if for this gen but it’s all business at the end of the day and there’s money to be made with the millions of players already on both PS4 and XB1.
@Its_badW0lf Preach, brother...!
Well, of course he'd say that. They don't want the game to perform poorly because everyone is waiting for a version that won't be out until 6 months+ later.
@Bingoboyop - Yes, it does, because the game won't be optimized for those more advanced systems unless they build specifically for it. Load times will be slower than they could be, textures won't have the resolution they could, and crowds will be smaller.
See GTA 5, last gen vs the current gen versions.
Maybe this comment is pure marketing tactics but it works for me. I can't see myself getting PS5 anytime soon after it launches so I'm happy if we get a smoothly running and nice looking version for PS4.
I'm just a little nervous that the console version will have some performance issues. The Witcher 3 struggled at first, and took a few months of patching to run smoothly. Thronebreaker had serious issues on PS4 at launch, which were fixed fairly quickly. Hoping they give this the extra love it needs in order to look and play great.
I'm still using my launch PS4, and I expect it to cross the finish line next year, even if it's limping a bit...
My compromise is that I'll play the base game on PS4 and have the expansion(s) just in time for shiny new hardware.
I think the PS4 is still perfectly capable, but most developers don't have the resources to create such large game worlds. Red Dead 2 looks amazing on the base PS4 and runs quite well.
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