The Division 2’s long-awaited raid, a first for the series, is finally launching tomorrow by way of a significant patch. Controversially, however, you won’t be able to matchmake if your team is looking to fill the last couple of slots in your eight-player group.
Titled Operation Dark Hours, the centrepiece of Title Update 3 adds the toughest challenge to the franchise yet, although overcoming it will, of course, come with some intriguing rewards. Three all-new gear sets can be obtained from loot drops, along with a weapon called The Eagle Bearer. That's not all though, as this latest update adds two classified assignments for Year 1 Pass holders and a Dark Hours apparel event for all players. A whole host of patches make up the rest of the update, which you can check out on Reddit through here.
Budding raiders may already face a tough task before even launching the activity though, as Ubisoft employee Alexandre Guenounou confirms that you won't be able to be able to use matchmaking to find a group. "No there is no matchmaking, you have to team up through clan lists, their friends lists or by inviting other players in the game social spaces before you launch the raid." It's an interesting decision from developer Massive Entertainment, who now follow in the footsteps of Destiny and its sequel by not letting players matchmake with randoms in order to fill out a group quickly.
What's your take on this? Can you still play the raid despite the lack of matchmaking? We hope all of you in the comments below have joined the Division 2 Push Square clan for grouping up!
[source reddit.com]
Comments 19
Sounds like a bit of a pain but going to give it a go after work tomorrow.
At this point in Divisions 2’s life there should be plenty of players active in clans and friends lists. I don’t see this as an issue at this time.
@shafedog247 not really the game is unfortunately pretty dead. My friends and I have a hell of a time matchmaking for any activity
8 players required but no matchmaking? It might not be an issue now since this is new content but I can see it being a problem later on.
Moronic, all these games destiny too should always have optional matchmaking and solo for PvE activities. Never mind.
@dark_knightmare2 an activity like this brings people back or causes a rush of new players to try the game. I think you’ll see an uptick for sure.
I don't even know 7 other people that play the game...smh. chaosbane needs to hurry up and drop.
I’ll have to hope enough clan members play it long enough until I get there. Only just got to endgame and need to get my gearscore up. The game keeps giving me items with stat boosts in things I don’t want.
@BearsEatBeets first off, I love the name!!! Second, if you have friends with higher gear scores jump into their games. My friend was World Tier 5 so the loot dropped to his character. Plus anything he got that he didn’t want (most pieces of gear) he’d drop for me, I jumped to 500 really quick because of it.
I haven't played this since days gone released.... none of my friends play anymore either.
@ThePathsofPain Cool idea cheers, my bro is world tier 5. I was just thinking I would have to catch up but might do this now.
@BearsEatBeets since my son was born I have a lot less game time, so I was pretty far behind most of my friends. Within a few hours of playing I went from WT1 to WT5 with a gear score of 506 (with a bit of rerolling). It was a great way to catch up before the raid dropped (which ended up getting pushed back anyways). If either you or your brother are looking for a clan we’d gladly let you join ours. It’s small, but a good group that just wants to have fun. Though we are EST for time zone, not sure where you two are.
Looking for Raid members. Must be experienced and have Gjallarhorn!
Looks like I won’t be attempting this (or any other) raid. I’ve mostly played Division 2 either on my own or with randoms.
tbh I'll just solo it like i did with all the Destiny raids.
Without the matchmaking it won't be easy to play a raid with 8 players for most of the people..
What a stupid decision..
Matchmaking for activities such as these - that require communication and team work above all - is ALWAYS a bad move. Hell, there are things in Destiny that offer matchmaking and it is an absolute pain in the ass to do them with randoms who are not on mic or are particularly uncooperative.
Why people would voluntarily sign up for hours of pain and frustration over any given number of people not being able to do their jobs properly and not bothering to learn, before inevitably having to give up on the whole thing and probably the idea of ever doing it due to such a bad initial experience is beyond me.
There's 99% of a game to be played with all the matchmaking you want, but if you can't be bothered to get a team together for content that needs a team to be on point to complete it is just not for you. Just because you own a football doesn't mean you get to play at the world cup, get over it.
@Its_badW0lf I agree and disagree with you at the same time. I would agree with you 100% but the fact is that (I think) most of the people can't get 7 friends to join at the same time the team.. I wouldn't want a mandatory matchmaking, but the option to do so.
Example: you have 5 friends ready to go in. So you could go with a team of 6 OR you could try and make matchmaking and you would have a full team.
That was what I was thinking..
@LowTech I totally get that mate, but in the age where you can get your groceries by just going online, there are ridiculous amounts of communities or LFG websites that require very little to find groups or clans for anything. Most subreddits have their own subdivision focused on LFG specifically.
People complain about these complex activities not having matchmaking but they have to understand that these activities are not mean for any old random group to clear with people that have never stepped foot into it, people that are not even close to being prepared for it, people that have no means of effective communication, people that don't know the mechanics at all.
Raids are supposed to be on a different level, they're supposed to be heavily mechanical, rely on effective teams that work like clockwork to easily get by. It is 100% fair of the developers to expect investment from the players where a raid is concerned, and it is in everyone's best interest at that level of difficulty to demand a group that is able to organise themselves before even attempting it, think of it as step 1 in the whole raid attempt.
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