Developer Massive Entertainment has outlined a number of changes coming to The Division 2 in the game's next update. Dropping at the same time as the title's new world tier and stronghold, the incoming patch aims to make positive changes to skills, skill mods, and weapon mods. It'll also include some weapon balancing.
For starters, some skills are being rejigged to make them more effective. Massive talked about a couple of these alterations during its latest developer livestream, but we'll need to wait for the patch notes to get the full picture. Said notes should be available later this week, before the update hits on Friday 5th April.
Next up, Massive is dropping skill power across the board, but this also applies to skill mods. Right now, skill mods are often unusable because they require such a high skill power stat, but this change should ensure that you can actually equip a lot more of them.
As for weapon mods, the system is being altered on a fundamental level. Currently, weapon mods provide both a positive stat and a negative stat, but this has meant that a lot of players haven't even bothered using them. With the update, more basic weapon mods will only boast a positive stat. Meanwhile, more powerful weapon mods will be balanced by still having a negative effect, but their positive stat will be heightened.
And finally, in terms of weapon balancing, a couple of choice rifles will receive a damage nerf. The popular Mk17 and M700 rifles will have their damage scaled back so that they fall in line better with other guns in the same category. Naturally, news of this change has already caused a bit of an uproar since single-shot or burst fire rifles are already considered weak when compared to their automatic counterparts.
Again, though, we're going to have to wait on the full patch notes for all the details.
Comments 10
Damn, I’ve been using a M700 for ages now because of it’s damage. Hope they don’t nerf it too much. I thought it was already balanced out by it’s small mag size and super slow reload.
Don't need those guns, buff the other ones.
I liked the positive and negative stats on weapon mods because it made you tinker specific styles for your weapons, like choosing crit damage/rate over accuracy on a shotgun.
It's pretty hard to make an optimum build. I haven't been able to get the gears and weapons with the right rolls. RNG has been unkind to me. Anyways, I'm just glad that I haven't made any builds yet since Massive making changes with the upcoming patch.
Any idea if Tidal Basin will offer new gears or rewards?
Got an elite M700 by relooting the control points. I’m only level 17, but that gun wipes the floor with the mobs.
I still don't understand why not ONE single website or reviewer is talking about the Textures loading time Issue, since is completely a game breaking experience.
The biggest thread in the ubi forum (more than 200 replys, almost 25 pages now). Especially here, a playstation oriented site, since it's better seen in a playstation Pro..
@WanderingBullet World Tier 5 will have three new gear sets. I'm not sure if you can get them outside of WT5?
@LowTech
There were a few iffy textures before the last update but after the latest one it's horrible. Most noticeable on the side of box trucks and other signage. The texture just doesn't come in at all.
@CD456 I just don't understand why only the players are talking and demanding answers, even begging.. This is a huge problem, a huge bug, and nothing.. total silence.. Is as if everyone is ignoring the BIG elephant in the room..
@Splat Thanks. I watched the new trailer earlier today.
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