Forgotten Key, the small indie developer behind 2017's Aer: Memories of Old is sadly shutting up shop in the very near future unless there's a "dramatic turn of events".
"It’s with a heavy heart we have decided to prepare a shutdown of Forgotten Key, the place we have called home for the last 7 years," studio head Robin Hjelte writes.
"We have grown from 4 to 14, had the pleasure to receive several prestigious awards, and we have worked with some of the industries biggest and finest. Now we are at roads end, and without a dramatic turn of events we will very soon close the doors to our studio."
The team had two new projects in the works, but they're likely never going to be completed now. The blog post does contain links to free demos, though, if you're interested in finding out more.
We actually really enjoyed the aforementioned Aer: Memories of Old, comparing it to the likes of Journey in our 8/10 review. It's always a shame to hear of a developer's imminent closure, but as we know at this point, being an independent studio certainly isn't easy.
Naturally, we wish the folks at Forgotten Key all the best for the future.
[source medium.com]
Comments 10
i wish them all the best for the future!
That's a shame. All the best to them!
I wish forgotten key all the best for the future.
Does that mean, that when it officially happens, AER will depart from the Playstation store? Also, if people bought it, does that mean it will disappear too?
@JLPick It was published by Daedalic Entertainment, so I doubt it'll be removed from the store. Even if they do, you do get to keep the game, just like with P.T.; however, you may not be able to download it again in that case. But like I said, I don't think that will happen.
Um... Sony don't you love Indies anymore? Can't you help these guys out? Perhaps promote their game in a one week sale?
@bbq_boy Or buy them and help them grow
@seanobi Some times i forget about some really nice games i cant keep up. 😢
Decided to buy it to help them even a bit. I know it's not much, but it's better than "thoughts and prayers". I would have done the same for Telltale games if they had told us they were struggling financially instead of waiting for a price cut, like I usually do.
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