Sony PS4 PlayStation 4 Shuhei Yoshida

With the PlayStation 4 faraway the market leader this generation, there’s definitely been a shift in the core gamers' perception of the platform. Sony, in its defence, has continued doing what it’s been doing all generation: cultivating an outstanding library of first and third-party games. But with competitors placing an emphasis on features like backwards compatibility and current hot-button topic cross-play, it’s having to manage something of a backlash for the first time in half a decade.

Worldwide Studios president Shuhei Yoshida, accepting an award at the Develop conference in Brighton this week, regaled tales of his career at PlayStation dating all the way back to 1993. And he shared one small nugget about the PS4 which suggests the organisation is aware of the current climate. “People make mistakes,” he admitted. “I don't know why. We're all human – we're not perfect. PS4 is doing so well, but we don't forget why we're here now.”

We’re approaching a pivotal period for PlayStation, as work is reportedly now well underway on the PlayStation 5, and the firm’s going to have to manage the transition from its current format to the new one. The good news is that Sony’s first-party is stronger than it’s ever been, and we’d be shocked if teams like Guerrilla Games weren’t already hard at work on titles like Horizon: Zero Dawn 2 to help sell the new hardware. It’s going to be an exciting couple of years.