Mutant Year Zero: Road to Eden sounds a bit mental based on the title alone, and that feeling's solidified once you get an eyeful of the game's crazy cinematic reveal trailer.
Obviously the video doesn't tell us much about how the game will actually play, but the description reads: "Mutant Year Zero: Road to Eden is a tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy. Take control of a team of Mutants navigating a post-human Earth." Seems like a pretty rad premise to us.
Mutant Year Zero is due out at some point this year on PlayStation 4. We're eager to see it in action.
Comments 17
grabbed me with the title....
....Lost me 'turn based'!!
I love turn based stuff so I’ll keep my eye on this. The post-apocalyptic setting looks rad too
Reminds me of Gamma World, the D&D spinoff where you're a bunch of mutants roaming around in a cadillac.
'tactical adventure game combining the turn-based combat of XCOM with story, exploration, stealth, and strategy.'
Just my cup of tea.
Interested, waiting for live gameplay
Yes, this is definitely one I'll be looking out for!! Would love to see gameplay!!
Daffy duck and porky pig? Sold!
Sounds good to me! Even if the graphics look like a mobile game (Hero Hunters, specifically...great game, btw). It's not quite PHOENIX POINT, but definitely something I'll be looking out for.
@BAMozzy
Lost me with the title
...grabbed me with turn-based
@WasabiPeanut LOL each to their own....
With so much more power and resources available today, there is NO need to do 'turn based' combat anymore! Something that was built because hardware couldn't do real-time combat....
@BAMozzy but some people legitimately like turn based, i being one of them.
@Gmork___ Good job they still continue to make games with Turn Based combat for people like you then isn't it...
Looks like a comic series a'la Howard the Duck.
@BAMozzy This is exactly the mentality that are completely destroying Final Fantasy, they are starting to do action games and people who genuinely like to play the turn based games are starting to drop the series.
Tabletop RPGs are turn based and people love them, I know I do.
Turn based are a genre to people who like to think over smash buttons, people who want to control a team without having to delegate the job to an stupid AI.
I really love to build a fully customized team and control all of them in a battle.
So, maybe it started because of some technical incapabilities wich I don't believe it's true, but it's a interesting genre, just like trash movies that started because they didn't have the means to do scary things and now it's a established genre with lots of fans.
If it runs better them xcom 2 that would be a minimum.
@VRDart Board games are very different things to in-game combat.
You don't watch 'boxers' take it in turns to decide whether to jab, hook, uppercut or block and then stand there and take whatever hit the other boxer decided until 1 is knocked out. Combat has always been a skill of reacting and picking your strikes in real time - especially in war where life and death matters.
It was created because the technology at the time wasn't able to do real time combat - especially not with the options that turn based offered in games and of course with the same size and scale that they wanted for the game. It was easier to have turn based than complex AI, reacting to the player, moving in a 3D space (or even 2D isometrical) with the ability to dodge, block and deliver a choice of different attacks. I know games like Street Fighter offered real time combat but it was a far more simple game than the sprawling RPG's like FF. Of course when you also had limited storage, that didn't help either.
The choice today is one of artistic choice rather than necessity. Its like a Point and Click adventure never needs to be made again or even the old text based adventures - unless that's the artistic choice of the developer (or lack of skill to craft more complex games - but lets say its Artistic reasons). I doubt if FF was created today, the ambition of the developers would have resulted in turn based combat with the technological advancements, the power of the hardware etc that we have now. I also don't believe that devs should stand still but move with the times - advance the series with the power of the new tech.
@BAMozzy you ignored everything I said.
Not all games have to be realistic, games are games and all games have rules.
No action game will give you full control over your entire team to do exactly what you want at all times.
No AI is capable of acting with the in-depth perception and rational thinking of a human, so again, I like to take full control of my team in an RPG and I like to build strategies with their builds.
Games like, Dragons Dogma, Dragon Age, Mass Effect, Final Fantasy XV and others try to cover this lack of control with an AI that is dumber as it gets and just spoil the game in favor of a simpler smashing buttons gameplay.
That said, I don't hate action games, I just think that some times I want to just smash buttons and see my characters doing cool moves, but sometimes I like to think like in a board game.
Turn based games offer a different experience, not a inferior one.
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