Republished on Monday, 31st October 2016: We're bringing this article back from the archives to celebrate Hallowe'en today. The original text follows.
Originally published on Tuesday, 28th October 2014: Final Fantasy VII isn't your archetypal horror game – far from it – but it does include one of the darkest stories of any title belonging to the long-running series. There are a number of disturbing moments found throughout the game, but what follows are a particular few that deeply upset my younger self. Despite the game being 17 years old, it goes without saying that thar be spoilers below.
First up is 'that' flashback where Sephiroth goes all 'Sephiroth' and burns down Tifa's childhood town, Nibelheim. Now, not only is this deeply disturbing from the standpoint that you'd previously visited the picturesque town to innocently frolic with your childhood sweetheart, but also because the silver-haired menace just had to go to that creepy reactor and show off his even creepier crystal-soldier brothers and his veiny-arse mother, Jenova.
Next is Shinra HQ. Shortly after being captured by the evil forces of Shinra, and incarcerated along with your party, everyone has a nice little nap while being blissfully unaware that Sephiroth is going all 'Sephiroth' again on just about everyone else in the building. Awaking bleary-eyed, I was horrified to discover the trails of blood and bodies that now decorated the corridors of the tower. I'll never forget gingerly making my way through the halls with ominous music pounding, and only gurgling, blood-soaked foes for company, before ascending to the top of the structure, where Sephiroth engaged in a bit more stabby plot progression with an important businessman. Lush.
As should already be clear, I'm no good with horror games – even titles that engage in periods of 'subtle tension' are enough to give me sleepless nights – so when Nanaki (Red XIII) decided to explore his past in the subterranean caverns of Cosmo Canyon, I knew something was up – and up something most definitely was. You see the Gi Tribe haunt these caverns – naturally – so while listening to terrifying melodies, dodging traps, and trying to avoid causing scary images to flash up on the screen, I must've aged about ten years in an hour.
Even worse than that was that in my youthful foolishness I couldn't work out where to go or what to do, so I was stuck wandering around this horrifying hellhole for hours. I did, however, manage to find a way to cope with the terror, in Sean Paul's Get Busy. Yes, the incoherently mumbling music man's latest track was receiving a fair amount of radio play during my playthrough, and while you might assume that it would make a bad situation even worse, it actually helped.
Looking back, my final memory is totally absurd, but the one that most affected my growth not only as a human being, but also as a player of games. Now, the music-savvy amongst you will know that Sean Paul's Get Busy was released in 2002, the year that I first played through FFVII. However, I did actually attempt to play it a couple of years earlier, but I didn't make it very far.
As a child, one might have described me as 'emotionally brittle', and so, dead excited at the prospect of playing this second-hand copy of a weird-looking JRPG, I had made my way to my friend's house for a sleepover. Anything that wasn't Tony Hawk's Pro Skater 2 was alien and frightening to me, so as we began the game and the opening cut scene started, I freaked out. Do you want to know how far I made it in the end? The bit where Aeris was looking at the glowing flowers.
I've recently gone back and re-watched the intro cutscene, and, you know, it is actually rather discomforting at the start. But I was so fragile, and found the scene so unnerving, that I only managed to make it 56 seconds into the game that would define my game-playing career, before putting it on the shelf for two entire years.
Ultimately, I'm thrilled that I had the stones to go back to it, as there isn't a day that passes where I regret not enduring the horrifying opening sequence. I'd like to think that I've matured a fair bit in the last 14 years – hell, it only took me two years to mentally prepare for scary basilisks, the idea of cross-species mating, and that whole 'Aeris dying' thing – but if Square Enix finally pull their fingers out and give the fans what they want, who knows, the shiny new PlayStation 4-quality opening scene may put me off for another decade.
Have you ever been frightened by a non-horror game, and why? Act all mysterious in the comments section below.
Comments 20
I might as well just the FFVII confessional and say that I didn't play it till a year after release because the key art picture in the OPM of Cloud and his massive sword in Midgar scared the hell out of me.
I played it when it came out and I was 7. Favourite game of all time!
"Veiny Arse Mother" thats fantastic. The hallway covered in blood freaked me out the first time tho. And the cavern in Cosmo Canyon gave me "Dem feels" once you found out what Reds father actually did.
Im currently replaying the game haha
please watch the language -Tasuki-
Ok, I have to admit. The only reason why i played this game was because I was watching my cousin play it to see what the story was like (never a big RPG fan). After about 1 hour of him playing and him being incompetent about where to go and what to do. I went out, bought the damn game so that i could find out what the story about. Then after that, I got addicted to RPG.
The scariest part about this game, is when Cloud crossed dressed. Still gave me nightmares. If they do remake the game, please leave that scene out. I do not want to relive it.
@Kayoss Hahah, totally forgot about that bit!
Ehh I didnt use bad language did I??
@SuperSilverback: I edited it out.
@Confused_Dude @Kayoss That bit was incredible. I could see it coming a mile off, but was amazed that they followed through with it.
@rockman29 shenmue
@Tasuki I honestly cant remember writing anything bad. Sorry about that! My mind musta went to sleep writing that comment
See, this is why Sephiroth should have been the final a boss in PSASBR.
Probably wouldn't have helped sales too much, but at least there would have been something good in the game for people to talk about.
Full disclosure - I did buy PSASBR, when it hit $5 on PSN. My kids enjoyed it.
It's completely unrealistic, wishful thinking, but SE haven't made a goos FF since 10. Thus I wish they would just can 15, 16....nn, and just remake 7 to 10 for new consoles. Not HD remake, but actually rebuild those amazing games, from the ground up, in a new engine, potentially with VAs (although that might kill it...) with some of the mechanics updated.
I would literally cream myself if such an announcement was made. Alas, we'll probably just continue to get more bland and meh FFs for the foreseeable future...
I think I was 10 years old when I first played this game round my cousins house and the opening sequence really impressed me. I then got both Final Fantasy VII and Zelda Ocarina of Time at the same time. I couldn't decide which game I liked more but they were the best 2 games I had ever played to date. If you were to ask me now though, I'd say Ocarina.
@rockman29 @SuperSilverback It was voted as the goat in the forums earlier in the year.
On a serious note - ff7 isn't scary Im afraid. As someone who watched Aliens at the age of 12 - that was real fear. I couldn't sleep for like 3 days.
@Kayoss They promised the crossdressing would return. Everybody loved it, even you, don't lie.
I have yet to play VII and no one can make me play the original, I will however try the remake with no bias. Until then....
runs away
@themcnoisy Dunno..FF7 was a bit eerie in places. But no, not really scary. But then, neither were the Alien films haha
Since its FFVII confession, time I may aswell come clean....
I cried when Aeris died :'''(
I was too young and niave for that type of pressure!! And she was also my strongest character !
haha I dunno.. the first games I remember playing were Alone in the dark, Gabriel Knight 1 and 2 and Doom... so this really didn't scare me...
good parenting from my pops I guess!!
Thanks for reposting this, I never saw it the first time
Being an N64 player in the '90s, I didn't get into Final Fantasy VII until a few years later. Nevertheless, it was still an incredibly atmospheric experience that had me utterly enthralled.
Some of the imagery WAS surprisingly intense, what with the headless Jenova, the giant monster corpse (thanks Sephiroth), the blood spattered Shinra HQ, and Tifa's time in the gas chamber.
Gurgling, blood soaked foe:
"...."
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