DriveClub never made the PlayStation 4's launch as intended, but DriveClub VR will be ready in time for the release of PlayStation VR on 13th October. The date was accidentally announced on the Japanese PlayStation Blog today, but the post has since been pulled – presumably because Sony intended to reveal this simultaneously around the world.
Interestingly, it's being developed by Evolution Studios, the team which was shuttered earlier in the year. Paul Rustchynsky, the game's endearing director, confirmed on NeoGAF today that the virtual reality release has been created by the original DriveClub team, but it's unclear how when the developer was closed down in March. He added that the title will feature new tracks, too.
It's a weird but exciting turn of events. Rustchynsky has been unable to elaborate further today, but has promised that all will be revealed soon. It means that the much-loved Evolution Studios will get the send-off that its rich history deserves, though – one final hurrah for a developer who gave PlayStation fans so much.
[source jp.playstation.com, via neogaf.com, twitter.com]
Comments 13
Must have been completed before Sony closed them down I guess...
I'm confused by this, didn't they state that games needed to hit 60fps for VR, and correct me if I'm wrong but driveclub runs at 30fps. Personally I don't care, it's a great game which plays and looks fantastic but I'm just stating what Sony said (or DOES it now run at 60fps with reduced textures etc for the VR version?)
@Cron_13 also getting rid of the dynamic weather and reduced car count from 12 to 8
does anyone know if there will be any cost for the VR add on,
Good to know, thanks chaps
@Sunnyviji yeah, similar question. Will owners of driveclub and the season pass have to pay and how much will that be? Interesting times ahead for sure. Just one more reason for me to be excited about PSVR. I was gutted when evolution disbanded, especially the thought that this game wouldn't come to fruition. Yes, we've got GT sport vr, but I enjoy the game play of driveclub.
I'm so glad this game still exists. Gran Turismo Sport VR was looking like my only choice, but an online only game wasn't my type of thing.
@Neolit sony should give it away as a freebie to us early adopters, we r putting a lot of faith in them and there new tech, whether as a ps+ or for the first few months as a goodwill gesture, i am sure there be a few ppl out there that will be a bit pi&&ed with an added cost, i believe that project cars vr add-on on PC was a freebie,
I'm more interested in driveclub bikes vr, I hope sony make it.
@Neolit yup. The blog post said it would be a full priced release.
@Sunnyviji Why it is a new product?
@Flaming_Kaiser as early adopters, after spending 400 odd quid, it would be a nice gesture from them, and that we could use that extra money saved on not having to pay for the add-on, towards buying another vr game, if there was a charge for the add-on [depending on the price], i would probably skip DriveClub and wait for GT
@hadlee73 True, but your field of view would be more accurate than it would be on a TV, surely? That's usually why I always play with the 'out of car' viewing mode, it's just too narrow and obstructed, doesn't feel like 'real' driving to me and can't admire the scenery or anything else going on around me. I know the out of car view isn't 'real' either but it makes it more comfortable to play, IMO.
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