Watch Dogs 2 appears to be going the route of full player choice, based on the comments of Danny Belanger, the sandbox sequel's director. According to Belanger, utilising deadly force is only one option when it comes to taking out the baddies - you don't have to kill a single one of them in order to reach the game's ending.
"We're using three playstyles to talk about the game. The combat hacker – who is more proactive and uses hacks to take down people. There's the ghost hacker – they can use hacks to distract and make noises. And then there's the trickster hacker. They can finish a whole mission without actually physically being there," the director explains. Sounds like a pretty standard system, but it's nice to have more options all the same.
Fortunately, Belanger also clarifies that you won't be locked into a specific play style - you can get things done however you want throughout the release: "We don't want to force you as a player to make a specific choice about how you want to play the game. One day you might want to play in a different way to the next."
Does this sound like an improvement to you? Get really sick of big armoured enemies and just chuck a grenade into the comments section below.
[source blog.eu.playstation.com]
Comments 7
That doesn't sound very fun................hacking was kind of a novelty in the original Watch Dogs...........remember the actual hacking puzzles? Not very fun.
The best thing about the original Watch Dogs, and most likely this one as well, will be to actually transverse the open world.
Trickster hacker sounds pretty good (not the name), it's the style I'd play if I were to get this.
I'm cautiously optimistic about this game.
I prefer if gun combat was taken out completely, the guy's meant to be a hacker rather then someone who's heavily experienced with firearms, that was the problem with the last one, too many problems could solved by just shooting.
I like playing non lethally in those types of games, this is why I like Metal Gear so much.
I think the choice is good not every wants to go round killing and could bring new people to the game who would not have played it before. Saying that in the first game I would go round find myself a sweet spot by the side of a road and shoot at cars and drivers with my sniper rifle. The first Watchdogs felt like quite a large world so feeling positive about this game as well.
I am glad they're included this it also seems as if stealth has been improved also, I love the option to play how I want in games. I am looking forwards to Watch Dogs 2 it looks a lot better then the 1st one, especially especially what gameplay I have seen.
But will you have to unlock towers?
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