Much to the disappointment of many a potential buyer, Street Fighter V launched in February with minimal single player content. Aside from the insultingly short character stories, survival and training were, and still are, the only options when it comes to facing off against the artificial intelligence.
That's going to change soon, however, once the game's story expansion launches in June - but we're honestly not expecting much from that addition. Thankfully, in an interview with Game Informer magazine, Capcom's Yoshinori Ono states that the developer is looking beyond the expansion as far as single player content goes. "Additionally, we're looking into adding a versus CPU mode, and more new unannounced gameplay content for offline players that will be made available for free throughout 2016 and beyond," Ono told the publication.
He goes on to say that "we did our best to include as much content as we could for the February launch, but obviously some players expected more. For those fans, all we can say is that we're working hard to address the concerns that have been voiced, and we have huge plans in place for regular game updates that will contain enhancements and new content additions." Fair enough, Ono, but we're just hoping that we won't be sitting here a year from now writing this exact same article.
Has Street Fighter V's lack of single player modes put you off grabbing the game? Would you be tempted to jump into the fray once content is added? Pray for arcade in the comments section below.
[source gameinformer.com, via eventhubs.com]
Comments 39
"Additionally, we're looking into adding a versus CPU mode ..."
I ... I don't ... I don't even. Has Capcom reached such a stage of where the 'should-have-been-there-from-the-get-go' content is now being looked into? After seeing what the competition is doing (coughcoughMortalKombatXcoughcough) has Capcom seriously thought that releasing a bare-bones - no scratch that, less than bare-bones - game was a good idea?
Lets keep our fingers crossed the lessons have been learnt.
"we did our best to include as much content as we could for the February launch, but obviously some players expected more".
"Additionally, we're looking into adding a versus CPU mode".
Ohhh Capcom..........lol
Stop lying and deliver, Ono. Vs cpu needs no work as the option is already there. Just make it as rounds instead of infinite and call it a day for the time being.
@Nickolaidas
Exactly....
Bare bones stuff that should've been included at launch, Street Fighter V has been an utter joke since launch, and while the gameplay is perfect it's just lacking so much.
Biggest disappointment of 2016.
Arcade mode !!!! We want an arcade mode! A free trial with guile is BS
@Nickolaidas
The stupidity on display, even for Capcom, is absolutely astounding. There's a reason this company is in the shape it's in. And I'm begging Capcom and all 'professional' journalists to stop insulting my intelligence by telling me that these updates are 'free.' The game costs $60, this crap that's getting added is basic sh*t that should've been in from the start, period. This is as insulting as 343 pretending the DLC for Halo 5 is free. At least that game had a full singleplayer (weak as it is), Street Fighter V is a complete joke and if this game were on Xbox people here would be absolutely killing Capcom and MS for it. I still don't feel there's been enough anger directed at Capcom over this and Sony deserves some heat too, it did help fund the game, the boot should've been a little more in Capcom's a$$.
@Gamer83 Agreed. After all, Sony's shown that if the game doesn't meet their standards, they're willing to back out, as they did with RiME. But SF was too much of a name to simply throw it away.
Capcom is going down. A pity, concerning their legacy.
@Nickolaidas
Sadly, the best thing that can happen is probably Capcom just sell its franchises. For the ones I care about I'd like to see Mega Man and Street Fighter to Nintendo, Resident Evil and Devil May Cry to Sony, Dead Rising to MS. Let the rest end up wherever.
"Has Street Fighter V's lack of single player modes put you off grabbing the game?"
Yes.
"Would you be tempted to jump into the fray once content is added?"
To little to late.
Not to mention the crappy selection of characters. People used to complain about sf3 and its character selection but at least it was a good game with a freaked ARCADE MODE!!!!!!!!!
9/10
Oh SF V. You're a little too late now. With Overwatch coming out here in a few weeks and then CoD:IW I have games to play for awhile. Maybe I will pick it up in a few years when it's in the bargin bins.
Wait a minute,,,,there isn't a VS CPU mode in the game yet? Are you kidding me????
Arcade mode.....
Arcade mode..........
Do it Capcom...........
@Dreamcaster-X
It's unbelievable right? But it's true, no vs. cpu. It'd be funny if it wasn't so freaking pathetic.
@Nickolaidas
That's interesting. And I wouldn't be surprised if Sony does back out.
Street fighter 5 is the first and the last game that I preorder digitally, I should wait for the review next time. Good game but the single player is lacking.
@wiiware
If ever there's a game that tells me reviewers are full of sh*t or at least bias, it's SF V. The fact this game has a higher metacritic score than a complete, very good game like Quantum Break makes no sense at all. The fact some idiots actually gave QB a 4 while nobody gave the lazy bull that is SF V lower than a 5 is beyond me. This is one instance where the users, who have absolutely destroyed SF V with a rating of 3.2, are right and the reviewers have missed the boat. At the end of the day though, you should always just go with your own gut feeling. I think the main thing here is that a situation like yours is an example why as we move more and more towards gaming going all-digital there needs to be refund policies or at least some of kind of digital trade-in program to help take away some of the sting of being burned by a purchase.
Watch the language -Tasuki-
@Gamer83
I'm not saying street fighter 5 is bad, it's just the single player is really lacking, the foundation (gameplay) is good thought. Quantum break gameplay on the other hand, well a lot of review is saying the gameplay is bad. You can patch street fighter 5 flaw (add single player stuff) but you can't patch quantum break bad gameplay.
I thought about trying this out at redbox the other day, but I felt that Battlefront would have more single player content so I chose that instead.
Which is ABSOLUTELY crazy. It should not have been that way.
@wiiware
I've played Quantum Break, the gameplay is definitely not bad. Which, again, is why I'm saying those reviews are an example of why I don't always trust what those people tell me. You're right about SF V's gameplay, it's great, but I can't excuse a developer simply because it can patch stuff in that should've been there from the start. Arcade mode, vs. CPU, this is basic stuff that needed to be there day one, especially if you're going to charge $60. If it was a free-to-play digital-only game, I could accept this kind of rollout but when the product is full priced.
"we're looking into adding a versus CPU mode"
Look a bit harder Capcom.
@wiiware
I have to agree with @Gamer83 about Quantum Break. I rarely play X1 compared to my other consoles, but Quantum Break was actually good enough to tear me away from my Fire Emblem Fates playthrough (and FE is one of my all time favorite games).
It's exactly why I haven't purchased SFV. There's no point to it for me right now since I don't really play anything online.
Let's see.
aaaand people still complain. lol, never change lads. Perhaps a good idea to look into what you're buying for a change.
@Arjan127
As you can tell from the comments most people were aware and didn't buy the game and still haven't. And telling people you're selling them a bare bones game for full price doesn't make it right but that's why the game industry is complete junk these days. Because people excuse crap like half-finished products and broken games. 'Adding stuff for free,' it's basic that should be there day one.
@Arjan127
I saw the Capcom trailers detailing story and survival mode......what they didn't mention is that the character story modes would be like 3 single round matches against stupidly brain dead AI, plus some sub-par illustrations, all wound up in 5 to 7 minute packages. They also didn't mention that survival would be single round matches against pre-set backgrounds, for 5 fighters in a row, until survival beats you down in badly programed AI spikes.
That fact that a 2016 fighter is released without the option to even do a double/triple round match against the CPU, in any way, is unbelievable.
@Arjan127 I am with you on this.
But I think that
1) it indeed stopped many people from buying the game at launch.
2) it had a very negative impact on the review scores for a game that, at its core, is awesome and with a better "packaging" would have gone down in history as an absolute masterpiece in its genre.
3) an arcade/ vs cpu mode is kinda expected and you can't really blame those people who actually bought the game assuming it would have been there. And by people I don't mean our fellow gamers who are reading the comment section of a gaming site...Street Fighter has a broad appeal.
That said, I find it really saddening when people call game X or Y superior because at the moment it offers more modes. If the game is bad or bland I don't care in how many ways I can experience how bad or unremarkable it is. We want more mays to play SF5 because it is a joy to play.
@Gamer83
Whether they want such a "barebones" fighter to sell for 60 usd or not, is up to them. Whether you want to purchase such a barebones fighter for 60 usd or not, is up to you. That's literally all there is to it. Capcom have made very clear what would be in the game and what would get added to the game later down the line.
Now, it is absolutely fine to disagree with the way Capcom handled the single player content. My issue here is that it's just beating a dead horse at this point, derailing every single comments section into a wall of complaints with "OMFG WHERE IS SINGLE PLAYER CONTENT IT SHOULD'VE BEEN THERE FROM THE START". The point has been made. People want single player content. Capcom listened and is now looking into working on more single player content.
@sub12
As far as story goes, the trailer tells you to they're mere episodes, implying that they're small. I'm not gonna comment on your sub-par illustrations comments because we're sticking to facts here, not opinions. I do agree though, they're bad. If you had paid a little bit of attention the the survival mode showcase, it'd be obvious it's a single-rounded ladder. How else would you have a survival mode in mind? Have every match be a best of three and start every round with max HP? Sorry, but survival being the way it is in that regard is absolutely normal.
It's amusing how you're both complaining that all the matches are pre-set, but also that they get too hard at a certain point. The fact that they're pre-set at least allows you to at least prepare for the upcoming match because through trial and error you know who you're gonna be facing.
@Feena
1) Aye, and it should have. My "beef" is with the people who ended up buying it without looking into what they're actually buying.
2) Yep, and that is completely understandable. The very casual audience isn't looking for a purely online fighter, which is what SF5 still is to this day. Which is indeed, a shame.
3) Making assumptions will only lead to disappointment. Take call of duty (blergh) for example. If I had bought modern warfare 2 expecting the game to have a zombies mode, I'd be slapped in the face with the reality of there being no zombies mode, even though the previous CoD had it and it was loved by many. (Note: this example may not even be all that accurate but you get the point. Do. Your. Research. )
But yeah, I agree with ya. :v
@Feena Haven't played it for a few weeks now.:/ Is Guile already available for free trial?
@Arjan127
^This^
@JoeBlogs Cool, thanks. Will log on to play his story mode.
"we did our best to include as much content as we could for the February launch, but obviously some players expected more". Judging by the sales those "some players" are more than likely most players. Also you did your best, I would have hate to have seen what you would have come up with if you didn't make an attempt and how long would a basic arcade mode have taken? Considering you already have all the pieces there
@Gamer83 @JaxonH
Yes sf5 shouldn't launch with such a barebones single player, I mean I will still buy it but not at full price. About quantum break, well the score around metacritic is really varied, some people like it, some people don't. I think the game is just average, good game but not game of the year material.
Edit: This thread is about street fighter 5 thought, not discussion about quantum break.
@JoeBlogs @WanderingBullet I find the new guile so satisfactory to play...breaking his V-skill with the classic sonic boom to make an enhanced projectile makes me giggle.
@Feena I started the game and found out that I need to download the patch first.lol Odd that it didn't auto download by itself.
@SanderEvers
Given Capcom's current status I wouldn't say it's getting away with anything. It's taking handouts from Sony, MS and Nintendo (and anywhere else it can $ from) to get games made. This is a company teetering on the edge of collapse if it isn't very careful. Which is why it's surprising that SF V is the mess that it is, you'd think this company would want to avoid f'ing one of the few franchises it still had left that had a decent reputation with gamers.
Every fighter in existence has a arcade and a vs. Cpu function.
I don't even.......
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