The butterfly effect is a funny thing. Earlier in the year, Sony executives sat in an office and decided to skip Gamescom 2015, blissfully unaware of the fact that we'd be subjected to a busy but still boring week. Until Dawn deals with these decisions in a different way, as you're pursued by a serial killer who looks like the star member of a Slipknot cover band, forcing you to make decisions about how to escape.
Every choice will have consequences, leading to changes in the story. For example, saying the wrong thing may prompt a premature death – or it may keep you alive for that little bit longer. It's this dynamic that developer Supermassive Games is hanging its hat on, hinting at a near limitless number of plot variations. Of course, exactly how well all of these different paths are handled will ultimately determine how successful the release turns out to be.
[source youtube.com, via blog.eu.playstation.com]
Comments 8
Really looking forward to this one even though I'm terrified of horror games!
@ryanorly
My favourite band.
Can't wait, this will be a cult classic haha
If it was $40 I would take a shot day one. At full price I'm going to need to see some good reviews.
I'm going to feel bad for @get2sammyb if it ends up sucking. He has been riding that hype train for what feels like 15 years haha.
@Splat Based on what I've played, I'd be disappointed if it didn't suck. The game's so dumb!
My aim for this game is to do one playthrough, depending on the campaigns length, where I make all the decisions myself and then I'll wait until someone writes a guide for the "Everyone Survives" playthrough and copy that
I don't play horror games but I do have to say the game does seem interesting after seeing two gameplay clips by PlayStation Access on YouTube. Not to mention, the cause and effect mechanic does add replay value to the game.
I just don't see this being anything but terrible! Still, once the price comes down I reckon it'll be perfect for gaming sessions with a bunch of mates and a load of beer
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