Reggie Fils-Aime

Make no mistake, virtual reality is big at this year's E3. Sony may have cunningly glossed over Project Morpheus during its press conference, but it's pushing the headset in its booth in a big way. In fact, with even Microsoft joining the race in various different ways, Nintendo's the only current console maker to not have something similar in the works. Odd, considering that its Virtual Boy was a pioneer for the tech we see today in many ways. So, what gives?

According to Reggie Fils-Aime, it's just not fun in its current state. "We have knowledge of the technical space, and we've been experimenting with this for a long, long time," he told Polygon. "What we believe is that, in order for this technology to move forward, you need to make it fun and you need to make it social. I haven't walked the floor, so I can't say in terms of what's on the floor today, but at least based on what I've seen to date, it's not fun, and it's not social. It's just tech."

We're not going to trample all over the Nintenboss here because he definitely has a point – but he should probably head to Sony's booth in order to recalibrate his view. Because the PS4 is capable of outputting to both the Project Morpheus headset and a television screen, the platform holder's working on a couple of asymmetrical games, which sound similar to some of the things that the House of Mario experimented with in Wii U launch title Nintendoland. Maybe those will change his mind.