With the smell of blood in the air and the corpses of monsters littering the ground, The Witcher 3: Wild Hunt has finally been stabbed, skewered, and sliced in half by critics as they attempt to find out what makes CD Projekt Red's ambitious current-gen project tick. Fortunately for grizzled protagonist Geralt of Rivia, the Gods are smiling upon him and his violent escapades this day, for it looks like the PlayStation 4 has added another glorious fantasy role-playing epic to its library. We'll bringing you our verdict on this, er, wildly anticipated title in the very near future, but until then, scour the scores from around the 'net and let uncontrollable hype consume you.
Gamespot - 10/10
Where the Witcher 2 sputtered to a halt, The Witcher 3 is always in a crescendo, crafting battle scenarios that constantly one-up the last, until you reach the explosive finale and recover in the glow of the game's quiet denouement. But while the grand clashes are captivating, it is the moments between conflicts, when you drink with the local clans and bask in a trobairitz's song, that are truly inspiring.
Game Informer - 9.75/10
The Witcher 3: Wild Hunt encompasses what I hope is the future of RPGs. It stands out for its wonderful writing, variety of quests and things to do in the world, and how your choices have impact in interesting ways. Usually something is sacrificed when creating a world this ambitious, but everything felt right on cue. I still think about some of my choices and how intriguing they turned out – for better or worse.
IGN - 9.3/10
Though the straightforward and fetch-quest-heavy main story overstays its welcome, the option of joyfully adventuring through a rich, expansive open world was always there for me when I'd start to burn out. Even if the plot isn't terribly interesting, the many characters who play a part in it are, and along with the excellent combat and RPG gameplay, they elevate The Witcher 3 to a plane few other RPGs inhabit.
Gamereactor - 9/10
Wild Hunt's a game brimming with diverse, involving content. That we don't feel as emotionally connected to Geralt as we would Red Dead's John Marston or Joel and Ellie in Last of Us may be an issue intrinsic to the fantasy genre with its clear separation from the real world, or that this is a character whose personality and relationships comes with two games' worth of baggage. That's not to say playing Witcher 2 is an essential to enjoying the game, far from it. He's still an engaging lead; shame that his inventory and crafting skills are overly convoluted.
Destructoid - 8/10
The Witcher 3: Wild Hunt is a huge step up from its predecessor, mostly because it manages to tell a more compelling and personal tale. At the same time, that intimate feel is juxtaposed against a gigantic, sprawling open-world adventure that may hit some snags along the way but still comes out on top.
Eurogamer - N/A
Ambiguity and the messiness of human life. Games have already proven that they can build and populate open worlds, even worlds as majestic and romantic and wild as this one. But this stuff is a reminder that the Witcher 3 is trying to do something different. It is trying to make an open world feel convincingly inhabited, to give it the warp and weft of narrative history. That's a pretty interesting quest, and CD Projekt is a pretty interesting adventurer, beating a path into strange and bewitching new places. The result is that this Polish studio's first open world is one of the greatest we've ever seen.
Videogamer - N/A
I found myself enjoying a majority of the side quests that appeared along the way, desperate to find out more about each character they introduced. The sub-par combat can be compensated for, the cumbersome world navigation at times forgiven, but the frustrating and ever-present framerate and other performance issues become a hindrance on the overall experience, to the point where it became as big a talking point as any storyline. Still, at only 25 hours in, I remain desperate to discover more, and whatever comes next, I am sure that it'll be thoroughly entertaining. It's just enormously disappointing that, technically, The Witcher 3's reach exceeds its grasp.
Will you be travelling the land as our silver haired saviour in just over a week's time? Follow the trails of blood and guts into the comments section below.
Comments 32
the frustrating and ever-present framerate and other performance issues become a hindrance on the overall experience, to the point where it became as big a talking point as any storyline. It's just enormously disappointing that, technically, The Witcher 3's reach exceeds its grasp.
But I was constantly taken out of the experience thanks to a frame rate that rarely maintains 30 FPS. Whether I was riding Roach, Geralt’s trusty steed, around the wastelands, taking on hordes of ghastly creatures, or simply having a chat in a pub, the experience was never truly stable. I consider myself pretty tolerant of framerate hitches (I’m the guy that gave Bloodborne a 10, after all) but in The Witcher 3 it's such a persistent issue that it hampers everything else the game tries to achieve. A huge shame, as elsewhere the game mostly verges on the sublime.
That's annoying and a bit of a deal breaker for me in this type of game. But overall it's looking good, no doubt i'll be picking it up (I'll get a few quid off by trading in DA3 )
@kyleforrester87 Hopefully the final version of the game doesn't have such issues. If it does, then... that's poor.
I'm going to come across like the obnoxious idiot that has to be contrary just to stand out, but I dunno... I've certainly no doubt that this is going to be a great game, but I just have very little interest in it personally. The fantasy setting does nothing for me, and criticisms regarding the drawn-out narrative — padded with fetch quests — put me off.
I apologise for bringing down the mood, by the way.
@ShogunRok I know..It's just a bit of a bummer if new gen hardware is already feeling overly stretched. I don't want to come across as someone who only gives a damn about framerates and resolutions but part of the appeal of this game is its good looks and by performing poorly it's going to lose some of its magic.
But they fixed the loading time in Bloodborne so fingers crossed the issues can be tidied up with the day one patches, as you say.
Waiting for ESO. I'll pick this game up when it's cheaper, look's and sound's awsome though.
I've just read two full reviews on The Witcher 3 the PS4 version, both reviews are good but you can tell some reviewers are liking The Witcher 3 more than others. As a result I come away with mixed views, like is The Witcher 3 a true open-world game? one is saying The Witcher 3 isn't an open-world game like something like Skyrim, and the other is saying yes but doesn't go into detail. But if you cannot go to any place you want in real-time & have to use fast travel as a result, its not a true open-world game. There are other little things like the combat also, but I'll see for myself come next week which I cannot wait for. And then there are the frame-rate issues & glitches but as they point out there is a day one patch, also they have review code which sometimes different to the final game. But I hoping its not as bad as some point out, hopefully CD Projekt
has been telling the truth regarding these issues.
I'm a newbie to RPGs but have a hankering for a new game. Would you recommend this or bloodborne?
@get2sammyb
You are not alone Sammy, that is for sure.
@john81 I don't generally like RPGs, but I like Bloodborne, if that helps. I doubt you will get much advice for Witcher 3 because it's not out yet, but Witcher 2 is a good example of an RPG I don't care for because the story is stupid and the action is not interesting. Also talking, endless talking, and meaningless dialogue options. But Witcher 3 seems more interesting because of it's world building and open worldy-ness, so maybe you should give it a try.
I will be real surprised if I don't put a 100+ hours in to this game.
9.75 ? What's that all about, whack a ten on it lad.
Good reviews, can't wait. I'm a fantasy buff so this is right up my alley. Hoping some of the minor issues get fixed, but not a big deal for me.
@GraveLordXD Was on PS4 according to the review
@GraveLordXD Nahhh i dont think it's going to be like Skyrim on PS3. I found Bloodbornes choppiness a bit distracting at times but it was more or less fine. Much worse than that is approaching my personal limit before it starts annoying me though
I have mine on pre-order and cannot wait. In terms of Open World, it is totally your choice to go off the pathways and explore areas. Fast World travel is an option as it can 40mins+ on horseback just to cross one of the lands. If you want to get somewhere quick, its a better option than having to ride there but you can always do that if you want - although you may get side-tracked by side-quests and other incidents that may crop up along the way.
This game went gold a month ago and so no doubt CD Projekt have been looking at ways to tweak performance on consoles - compared to the PC options, they have quite a bit of scope to try and match these. The sheer scale/size of this game, coupled with dynamic weather, day/night cycles, range of characters, monsters, activities, etc with even the smallest choices having an impact on the game and that it looks as stunning as it does is an amazing achievement. Currently on 92 on Metacritic with 23 reviews (5 of which giving the maximum 100%). Maybe the Story is 'drawn out' and from what I hear can be completed in around 25hrs if you don't do any side quests, exploration etc but as some reviewers have said there are a lot of other quests, areas and things to do.
I really enjoyed the Witcher 2 although that was very much more a linear experience. I played this on console and thought it was easily one of my favourite games of that generation. Opening that up into an open world game is always likely to affect the focus of the story but does add so much more. All the reviews I have read say that the world feels alive - even if it may be affected by the odd performance issue.
Well we can make our own judgement in a week. I know its not likely to appeal to everyone but then isn't that the case with all games?
Hmm, I'm not picky about frame rates myself but if it's so bad it's bothering others who don't generally gripe, I'm concerned to say the least.
The frame rate issues are disappointing, but seem to be an isolated case, in regards to how bad they had it. I don't know which version they were playing, but hopefully it wasn't the PS4 copy.
@Crimson_Ridley Dunno it's mentoned in the other reviews, Destructoids i think. To be honest i'm hopeful the day one patch will address things!
@Crimson_Ridley @kyleforrester87 Worth mentioning that all of these reviews come from debug code of the game. Sometimes, debug code can mean that it's unfinished, depending on when it was sent out for review.
Gamesradar+ who are OPM PlayStation Official Magazine.
@ShogunRok
Hopefully that's the case and with day one patches we will not come across this, other than this I cannot wait for this game.
20mins of PS4 gameplay https://www.youtube.com/watch?v=V0eVz9nr96I shows the size of the map, a quest and some exploration and didn't notice any significant issues with frame rate in this
Excellent, there's no doubt in my mind that this is going to be beasty! Roll on nxt week!
@john81 ...FFX lol
I'm not put off by any of this but I do hate slowdown in cutscenes, it shouldn't really happen in them.
@get2sammyb I agree, have absolutely no interest in fantasy troped role playing games. Give me a new world like ff or me any day.
I've got 2 sources close to the heat that told me on more than one occasion that achieving a stable 30fps is madness on a PS4. They've been crunching for almost a year now and back in September the game looked more like a slideshow than anything else, so it's practically a wonder they managed to get it running like this.
I'm gonna wait for the digital foundry comparison before I make my final decision on where to play; I don't mind a lower resolution, especially when it's upscaled nice, but of the fps isn't steady that bothers me like crazy. I don't get it why they didn't opt for 900p or even 720p on PS4 to give a perfectly smooth experience. 1080p is nothing more than a marketing buzz word which means nothing at all without the right filters, AA, etc etc.
Absolutely absurd that in 2015 we can't get consoles to do 1080p at 60 fps, or even a stable 30. It's time to admit the PS4, while powerful, is still pretty much a joke in terms of hardware, just like the X1. If the resolution needs to be lowered so the game runs smooth, lower the damn resolution.
Don't really regret my decision to cancel my pre-order, especially after some of this news.
Hopefully Arkham Knight won't be an utter disaster in terms of performance either but this seems to be a case more and more with PS4. Hell it couldn't even get a consistent framerate on RE Revelations 2.
"Fetch Quest Heavy Main Story" - This is a huge minus point for me...
@Gamer83 If the resolution needs to be lowered so the game runs smooth, lower the damn resolution.
Definitely man, good graphics are nice, but gameplay is so much more important. And when the fps ruins the gameplay, tone down the graphics! When I played my first games on the ps4, I was impressed by the graphics at first, but in the end what I appreciated the most was the smoothness of all the games. Unfortunately we seem to be losing that allready..
@Flurpsel Agreed. It's all well and good having nice screenshots but if it runs like a slideshow what's the point? Games like Destiny/Wolfenstein may not be graphically incredible but at least they run well and therefore have enjoyable gameplay. That's why I like indies too, they may have "bad" graphics but at least they run well.
Day one patch should sort it.. There was an article on here the other day saying cdpr were still tinkering away, I was thinking about getting it day one, but I just got project cars, DA inquisition, shadow of mordor and tropico 5 yesterday so...
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