Sony's been keeping Project Morpheus under wraps somewhat since its unveiling at the Game Developers Conference last year, but it's still been busy beavering away on the device behind-the-scenes. And upon the headset's announcement anniversary, it's confirmed as part of a press conference in San Francisco that the unit will be commercially available in the first half of 2016.
There's no word on a price just yet, but we suspect that we'll learn about that later in the year. It also confirmed, as per a report by Polygon, that the PlayStation 4 was built to support 120 frames-per-second, which is becoming an increasingly important buzzword in the virtual reality space. Can you wait another 12 months for this ambitious piece of kit, or do you think that it'll take you that long to understand the peripheral's appeal? Enter the Fantasy Zone in the comments section below.