The adorable creature from EyePet: Move Edition is on its way back to PlayStation 3 later this year, as Sony has announced the sequel EyePet & Friends.
The biggest change in the game is the addition of a second pet to play with, with Sony promising the two will be able to interact with each other and form bonds. There'll also be brand new items and toys to play with, a new Pet Store to unlock content and the ability to create and customise your own content in the new Creativity Centre.
PlayStation Move support is confirmed from the get-go, so expect to hear more about EyePet & Friends throughout the year.
[source blog.eu.playstation.com]
Comments 6
The one issue I had with EyePet was the need to relocate the PSEye near the floor, and the amount of open floor space needed to play. This won't have changed in the sequel, so I'll have to skip it unless I end up moving, I'll not be getting this game.
I would have thought you'd need even more space for this as it's two EyePets now, so looks like a move might be on the cards!
I was really surprised at how much fun I had with EyePet. It's truly a unique and charming title.
@ din_djinn:
"...and the amount of open floor space needed to play"
Ok, we have to move the PSEye near to the floor and point it down every time we play, but with it located 1 or 2 feet from the floor, we found it only needs a meter or so space in front of the tv. Are us sitting on your tv or something? How small is your room?
@ Wastedyuthe
What I'm referring to in my way was instead of pushing my coffee table forward, under the TV, if you will, as I do for my other Move games, I have to move it into another room since the camera is so low. That is the problem I had with the space. And, yes, my set up is in a small room.
This game was designed to play on the floor, it would be silly to have the pets running around in the air. For me I didnt need much space at all to be honest. I just placed the camera on the bench pointing down. Definately be checking this title out when it launches.
Tap here to load 6 comments
Leave A Comment
Hold on there, you need to login to post a comment...