It's a package Ueda generally seems thrilled to bits with, as he told the European arm of the PlayStation Blog that the added dimension adds "life" to the classics.

“This is something I’ve always wanted to revisit on PS3 and I’m very happy to be able to accomplish this with even higher production values,” he said. “I’m delighted with how it has turned out.

“Unfortunately, unlike the movie industry, videogames sometimes get forgotten when people move onto the next generation, so this is a great opportunity to make these games accessible to both fans of the series and to a new audience.

“I’d like to clarify that 3D is not essential to enjoy these experience – the HD element in itself brings a lot of life to the games. However, 3D will bring even more.

“Both ICO and Shadow of the Colossus were designed with a huge depth of field in mind, demonstrated through the vast landscapes. Although 3D technology wasn’t at the point that it is now, it was certainly something we considered. Now that the technology allows it, it gives the product even more ‘juice’ so to speak. I’ve already experienced this throughout the trial build and was overwhelmed with the results.

“That’s how much the 3D element brings to the title.”

We really can't wait to check the games out. They're due in the Spring.