Key Improvements To The MAG Beta Have Been Implemented Over Night.

Still, this is what a beta is for, and its nice to know the community are taking their duties seriously, updating the guys over at Zipper exactly what needs fixing before MAG hits the stores next year.

The latest patch includes over 8,000 updates and bug fixes, and it'll be automatically downloaded and updated next time you sign into the beta.

Check out the key updates after the jump.

  • Framerate improvements in all environments
  • Vote/ Kick implemented
  • Art and lighting updates to all levels
  • Art updates to weapons, vehicles and objects
  • Animation improvement and updates
  • Client patching improvements
  • Design tuning on all environments (attacker/defender, out of bounds, sightlines, routing...)
  • Tuned all skills (skill point expense, skill trees, skill effects)
  • Tuning pass on experience rewarded for all actions (resuscitate, heal other, destroy turret, destroy motor pool....)
  • Tuning pass on player & leadership experience progressions
  • Full audio tuning pass
  • Bunker, APC, and Spawn camera adjustments
  • Lowered initial spawn times for attackers and defenders for all gametypes
  • Update Major/Minor victory and loss percentages and conditions for all gametypes
  • Updated Domination gametype scoring values
  • Improved weapon feel and hit feedback