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Topic: Gameplay sharing thread: Random stuff

Posts 61 to 80 of 87

RogerRoger

@Thrillho The perfect timing of incidental dialogue in glitchy games always amuses me. Naughty Dog are particularly good at it; I think similar things have happened to me in many an Uncharted.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Shigurui

So, I've posted some of my derp Souls moments, now for something half decent. Possibly my finest boss fight in Souls 3. I'm sure there's way better vids out there but here's my Nameless King beatdown on NG+

Honkai Star Rail UID: 714980866 (EU Server)

RogerRoger

@Shigurui Impressive skills! Definitely worth capturing, I'd say! Nicely done!

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Shigurui

@RogerRoger - Thanks man! He absolutely beat the snot out of me for days on my first playthrough so the revenge was oh so sweet!

Honkai Star Rail UID: 714980866 (EU Server)

crimsontadpoles

Cyberpunk 2077 has a lot of glitches, but I found this one to be quite amusing.

Edit: And a more annoying glitch. I was stuck after this, and had to reload.

Edited on by crimsontadpoles

RogerRoger

@crimsontadpoles "Don't touch that door!" "Couldn't if I wanted to, buddy!!"

As for the second glitch...

Untitled

...although I'm sorry it forced you to reload. Are you still experiencing random crashes, too?

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

crimsontadpoles

@RogerRoger Ah yes, that's it. I knew some film I'd seen had an invisible car, but couldn't recall which one.

As for reloading, it's usually not too bad since it autosaves frequently (plus I manual save regularly as well) . Still annoying to have to reload whenever it glitches out, but it's generally just a few minutes of progress lost.

I've only had the one random crash actually. Seems that I'm a bit more lucky in that regard than those reporting regular crashes. Still, there's plenty of visual and performance bugs.

RogerRoger

@crimsontadpoles Whilst a few minutes of lost progress is better than a few hours, it's still a shame. At least you haven't suffered with random crashes as much as others; bugs aside, you're having fun?

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Thrillho

When the director tells the extras “just act naturally” and they forget how to..

I have no idea what the random noise is when the camera switches cameras

Thrillho

RogerRoger

@Thrillho Didn't you know? It's a well-known pastime for Japanese salarymen to stand near a lamppost, rotating themselves slowly whilst aggressively vibrating. It's called the ol' spin n' shake.

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

Thrillho

@BearsEatBeets It's so annoying when you get a branch caught in your shield like that.

Thrillho

RogerRoger

@BearsEatBeets I'm just imagining him yelling at a bunch of kids who hung him up there. "Come back 'ere! I'll git ya, darn meddlin' kids!!"

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

RogerRoger

The synchronised dismount made me smile, but then... well...

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

JohnnyShoulder

@RogerRoger Ah the old horse gatecrashing the cutscene glitch! Always reminds me of The Witcher 3 whenever I see something like that.

Life is more fun when you help people succeed, instead of wishing them to fail.

Better to remain silent and be thought a fool than to speak and remove all doubt.

PSN: JohnnyShoulder

RogerRoger

@JohnnyShoulder I've never seen it in another game, but then I don't play much with horses. I've had an occasional shot of an interior wall if I've stood too close to a building before, but the way the horse (not mine, I hasten to add) framed itself perfectly, and nodded in time with the words, cracked me up!

"We want different things, Crosshair. That doesn't mean that we have to be enemies."

PSN: GDS_2421
Making It So Since 1987

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