Netflix Shuts Down Oxenfree Dev Night School Studio as It Downscales In-House Game Teams 1
Image: Push Square

Netflix has shuttered two development studios as it shrinks its internal video game operations.

One of them is Night School Studio, best known for its Oxenfree series of narrative adventures with an innovative conversation system.

Acquired by the company in 2021, its most recent release was a game named Unhinged, which you play via Netflix in a browser or on your TV, and control using a mobile device. It launched just weeks ago in late June.

The other studio closing its doors is one called Moonloot Games, which was formed internally in 2022 and had yet to release a single title. It was reportedly working on an Animal Crossing-style life sim.

Game File reports that Netflix is prioritising "kids gaming, party games, story-driven fare and games with mainstream hooks," and that this is part of the reason for the closures.

"We see an opportunity to be more focused in our execution, so we are making organisational changes to the business to match those priorities," a Netflix spokesperson said in a statement to Game File.

"We are incredibly grateful to the talented colleagues we're saying goodbye to today. We thank them for all their contributions to Netflix, and wish them the best."

In addition to shutting the two studios, Netflix is also laying off a number of staff across its internal games team, though it's not been disclosed how many.

Netflix has been dipping its toes into the world of gaming for a number of years now, and while it's had some successes, it's difficult to ignore that most of the studios it's acquired or created have since been closed or moved away from the company.

As pointed out by Game Developer, these include Team Blue and Boss Fight Entertainment, which were both shuttered, while Cozy Grove dev Spry Fox was able to buy back its independence.

Netflix's next foray into video games is a collaboration with Rockstar Games; an extended look at the hotly anticipated GTA 6 will be exclusive to its streaming service for six hours.

[source gamesindustry.biz, via gamedeveloper.com, gamefile.news]