It's tag-team time. For the final instalment in our gruelling Game of the Year coverage, this video editor has paired up with Middle-earth: Shadow of Mordor reviewer Joey Thurmond to uncover just why Monolith Productions' open world adventure deserves our overall PlayStation Platinum Trophy gong. Yeah, the Dudley Boyz may want to watch their backs.
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Comments 8
I think Joey's accent sets off Ben's often HILARIOUS tones quite well.
Finally, one I agree with
@mitcHELLspawn Yay! Got there in the end!
I would agree but the story fell short and immemorable. And I could say this is just Assassin's Creed : Lord of The Ring
@divinelite I would disagree - the orc system was a nice addition to the stale AC formula.
@AD-80 yes that's one great system and the cause of my countless hours of gameplay. But everything else reminds me too much of assassin creed
Well in a good way though, because unity really betraying my expectations...
The only thing that bothers me is that there are SOOOO many Orcs/Uruks, and when you get into a fight, seemingly dozens more pop out of nowhere.
I love this game and I don't get all the comparisons to assasins creed. I have tried to play every assasins creed game and haven't cared enough to finish any since 2. Shadow of mordor was way more fun than any assasins creed IMO. The controls were way better too. The finishing moves were badass. The nemesis system is awesome!. The only thing it has in common with assasins creed really is the way the character looks and moves.
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