Lost in Space
In a world where songs can kill and chatting with semi-naked girls in bathtubs is part of a sacred ceremony, a religious war has split two factions in half. Propaganda and aggression have kept these two groups separate for long enough that neither realises one simple truth: that there are real people on both sides. Ar Nosurge: Ode to...
Everybody dance now
With role-playing games, it can be difficult to explain just how a release's unique system works with words alone. Ready to lend a helping hand, Koei Tecmo has released a whopping seven videos showcasing some of the weird and wonderful things that you can expect from Ar Nosurge: Ode to an Unborn Star, which will be released on...
This guy must be "Heavy Metal"
Koei Tecmo Europe was evil last week with its obvious tease of an upcoming announcement. Thankfully, we didn't have to wait long to find out that we were right on the mark and that Ar Nosurge: Ode to an Unborn Star will be seeing a physical and digital release for the PlayStation 3 in Europe on 26th September. While no...
AR Nosurge Ode To An Unborn Star PS3 is a Fantasy, Sci-fi, '7 Dimension' RPG, that takes place in a world where music and song can create magic. It tells the compelling story of a civilisation that lost their planet and has been roaming the edge of space for 2000 years in search of a new home.
The player follows two sets of characters: Delta and Casty, whose goal is to protect humanity and save the world, and Ion & Earthes, who are trying to find Ion a way home to Earth. The player can interchange between both pairs and soon discover a way to combine their storylines and strengths to eventually solve the mystery that shrouds their ongoing struggle.
Much like most titles developed by Gust, this is an intricately deep turn-based RPG and it includes a detailed synthesis system for players to create their own items. Additionally, Ar Nosurge: Ode to an Unborn Star has a unique character development system that focuses more on the bonds/ relationships between the main characters than their success in missions and battles, as the player's party grows stronger if the characters have a closer relationship. Additionally, when in battle, character pairs fight together.
One is always the first line of defence, attacking enemies in melee with knives and swords while protecting the other, who is weaving a song to fend off enemies. The longer the song lasts the more damage it creates- not only to enemies visible on screen, but to ones that are in line to attack. FEATURES o Synthesis system for item creation. o Unique character development system- based on in game character bonds (friendship/ romance) o Impressive length - typically around 100 hours o Anime-like sci fi scenario.