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Topic: Good games you dislike, bad games you love...

Posts 21 to 34 of 34

JapaneseSonic

Dislike but most others like:
Shadow of the Colossus. I can see why people like it, but I've tried to play it three times now and I just can't get into it. Finding the colossi is a ballache in an empty, lifeless world and then fighting them is often a frustrating chore thanks to outdated controls and an unruly camera.

Like but others tend to dislike:

Arkham Origins. I guess this game isn't exactly hated, but it's generally considered the weakest of the Arkham series or simply left out of the conversation because it wasn't made by Rocksteady. However, I think it stands up. It doesn't really add anything new, but it's still a solid game and easily has the best boss fights of the series.

JapaneseSonic

Foxy-Goddess-Scotchy

There's already been a number of games mentioned here like The Last Of Us (It's ok), Nier Automata (The less said the better), Journey (-Yawn-) that I don't like

However one game in particular that stands out to me which I didn't enjoy all that much but was praised quite heavily is Fallout 3.

Liam Neeson was good in it (when he was in it) but there was otherwise very few characters I found interesting in it, quite a lot of boring quests, the main quest is boring beyond belief, the dlc's are really uninteresting too... I've never understood the love for it unlike Fallout: New Vegas which has some great writing, some memorable set pieces and characters and to me really interesting and varied DLC.

"Well that was fun. Horrible, but fun!" Fargus The Jester - Pandemonium (After a summoning a monster that destroyed his home town)

"Words don't make changes. Wounds do." Agent Black - Iconoclasts

Arugula

Terminator Resistance isn't ever going to be celebrated for any reason but it was a game I really enjoyed. The gunplay is tight and the story weaves into the early movies very nicely.

There's quite a few high profile titles I don't share in the love for but one that stands head and shoulders above the rest is the God of War franchise. I've actually played quite a few but never finished one. I thought the latest might be the one due the more "Uncharted-style" format it takes but alas, despite multiple attempts, it too, remains unfinished.

Edited on by Arugula

Arugula

crimsontadpoles

One game I forgot to mention is Ratchet and Clank (PS4). It gets a lot of praise, but I don't feel the same way about it. Admittedly I don't dislike the game, but I was disappointed by it. If it was a standalone game then I might have enjoyed it more, but it's disappointing when compared to the PS2 original. The PS4 game is missing various planets from the original, and is also missing a lot of the characters and the charm. Much of the original humour is gone, such as Ratchet laughing about the plumber's crack, or Helga berating Ratchet for disgracing her obstacle course. To me it just felt like a slimmed down version of the original game, with a lot of the original spirit gone from it.

nessisonett

@crimsontadpoles I’m just annoyed about that bloody trophy where you need to make every enemy dance. It’s awful. I played through the game twice in two days, thinking it was mostly ok but the trophies made me hate it.

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

Black Lives Matter. Enough is enough.

Brydontk

I forgot to mention The Outer Worlds. I don't hate it, but I'm not a fan. For an ARPG, the action was extremely shallow for me and they felt like a means to an end. I've had this discussion before with people and the typical comeback is, "Well all combat in video games is a means to an end". Yeah, sure, but in this game, it really does feel like the combat's an afterthought to the story and dialogue choices. I opted for a science weapons build which has a ton of seemingly fun side effects like shrinking and mind control and etc. But the effects are really short. So if you want to, say, shrink an enemy than blow them up with another weapon, they're usually back to full size by the time you get to the other weapon. Credit where credit's due though, the story, characters and the endings are a ton of fun; but because (for me) the game was advertised as a fun space swashbuckling adventure, all the talking felt like a huge slog up until the end when I could see the results of all my choices.

Edited on by Brydontk

Brydontk

TheFrenchiestFry

I actually really enjoyed FFXV for the most part outside Chapter 13. I know that it isn't considered a general travesty but it was definitely a disappointment for a lot of people considering it took basically 10 years to come out and was being hyped as far back as the pre-PS3 days.

Does it have the best story in the series? F*** no. I don't even remember who the villain was supposed to be. It was practically upheld by the quieter scenes where it was just Noctis and the boys chilling or Ignis cooking that beautifully rendered food. However, the gameplay was honestly satsifying as all hell. I especially got a kick out of chaining Warp Strikes and melee attacks with magic spells a lot of the time.

That being said FFVII Remake was definitely the game that fully realized real time combat in Final Fantasy for me. Even more so than XII.

Edited on by TheFrenchiestFry

TheFrenchiestFry

PSN: phantom_sees

nessisonett

@Brydontk TOW was a solid 7 for me. Combat was indeed very shallow but the companion quests were incredible. I loved how you weren’t lowkey trying to bang everyone like Shepard does in Mass Effect, as a captain you were just looking out for your crew.

Socks before or after trousers, but never socks before pants, that's the rule. Makes a man look scary, like a chicken.

Black Lives Matter. Enough is enough.

Brydontk

@nessisonett I 100% agree, the companion quests really made me care about who I traveled with. I gave it a 6 but I'd probably have given it a higher score if it wasn't for that first impression leaving such a bad taste in my mouth. Like, once I got halfway through and realized what it was, I felt a little better about it but I went in really looking forward to the combat and that soured my experience. With all that being said, I completely get why other people like it.

Brydontk

Trisque

@JapaneseSonic your complaints are perfectly valid and to be honest I really struggled with the same issues as you did. The world is way too big and when you finally get to the Colossus you have to struggle to get on to them, and then repeat the process another 15 times. The reason I enjoyed it was because it was unique. I've never played a game quite like it where the bosses AI behaves realistically and you use that to your advantage. I had more frustrated hours in the game than enjoyable ones, but I still felt that the game is something special (despite its many faults as a game from the PS2 era).

Trisque

JapaneseSonic

@Trisque I can see it’s got merit and I did enjoy some aspects of it. I much preferred The Last Guardian for whatever reason - even though that has its problems too.

JapaneseSonic

stuzster

All Team Ico games have their 'problems', but those that can look beyond them cannot deny that they are unique experiences, full of heart, soul and genuine emotion, despite having a base set of game mechanics that may not appeal to a lot of people. For me, it was all about the ride - despite falling off more times than I can remember...

stuzster

Kidfried

Rudy_Manchego wrote:

Super Mario Odyssey - again, not a bad game and I would state I did not spend that long on the end game but I enjoyed it, finished it then moved on. I didn't feel it was as memorable as earlier 3D Mario games I enjoyed - though I am a Sunshine fan so maybe I don't know what makes a good 3D Mario game. The game was good but the love and praise it got as a classic confused me.

Yea, I felt the same (even though I didn't complete the game). It was a well made game, and the creators did do a good job on thinking up some new places for Mario to go to. But aside from that the game didn't manage to surprise me enough.

It often felt like the hat mechanic interrupted gameplay, instead of contributed to it. Being able to turn into a Goomba sounds fun on paper, but it it's not really that fun to play as a goomba.

I might give it a go again. I'm one of those people that if others like something a lot, but I don't, I will just try really hard until I like it as well.

TheFrenchiestFry

@stuzster The Last Guardian was genuinely unpleasant for me the first time playing it. Trico was about as responsive as Pikachu in Hey You Pikachu and some of the puzzles like the barrel one really started to get on my nerves with how precise they wanted you to be

TheFrenchiestFry

PSN: phantom_sees

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