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Topic: Game Developers think Loot Box regulation is "censorship"

Posts 21 to 25 of 25

Kidfried

Censoring, haha...

That's such a 21st century thing to say. Whenever you don't get it your way, just yell really loud you're being censored.

Having loot boxes in your game isn't "freedom of expression". Imagine if I put my music volume up to 11 in the middle of the night, waking up all my neighbors. An hour later the cops arrive. "Sorry, officer. There's no way you can stop me. It's my freedom of expression!"

To me this round-table reads like "How big publishers can get away with bad business practices now they're onto us".

Kidfried

Gamer83

@Jaz007
That was hilarious. Sums up the ways things are perfectly and to be fair, it's not just a today problem like I put in my prior comment. I remember this nonsense as far back as 1988 when I was 5 years old playing baseball and we were all told we don't keep score because everybody is a winner just for playing. LMAO.

Gamer83

Th3solution

@Jaz007 Sinbad ... 😂

“We cannot solve our problems with the same thinking we used when we created them.”

RPE83

@BAMozzy
Totally agree.

It's not loot boxes I have an issue with, it's the Wilson loot boxes.

EA essentially design mediocre games deliberately now, like fruit machines where the stake is financial but the payout is dopamine.

As a Star Wars fan, I caved and got Battlefront 2, and it was definitely like a fruit machine. It was a poor game for a multitude of reasons, amongst them even the single player was essentially half story, half advert for the characters you can unlock if you cough up some money.

Suspending the microtransactions was actually worse for it because you could then see how game was purely designed around them and had little else to offer.

Tomb Raider had very similar concepts but I felt the difference was that was an aspect of the game, or a game mode, not the entire game itself.

Ironically the same goes for EA's Mass Effect Andromeda, that's well documented problems were nothing to do with loot boxes, and were more technical and narrative.

I actually think Andromeda is possibly a better "game" than Battlefront though.

RPE83

Rudy_Manchego

Was going to respond but @BAMozzy put it perfectly in his post.

The claims of censorship don't really work for me. They aren't outright banning them from video games, they are putting effots to make sure the more vulnerable or less responsible are aware of the type of game they are getting. This happens a lot. You can still buy cigarettes but the packaging tells you that it probably isn't a great idea. Publishers (and more often than not it is publishers, not developers looking to make their games weighted with these things) can choose to put exploitative practices into their games but consumers deserve to be warned up front.

Now I may be an idiot, but there's one thing I am not sir, and that sir, is an idiot

PSN: Rudy_Manchego | Twitter:

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