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Topic: Assassin's Creed

Posts 21 to 40 of 147

Tasuki

@Jaz007 @FullbringIchigo Ok I can see where you guys are coming from. I guess since I wasn't a big fan of the AC series and a fan of games with RPG elements the changes didn't bug me at all. I guess the thing to say is it's not a bad game just a bad AC game. If it was it's own IP (kinda like Skull and Bones or whatever it's called) itwould be good but slapping the AC name on it just seems like a lazy move to sell the game. Sadly though that's all that AC has become Ubisoft's cash cow.

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FullbringIchigo

@Tasuki yeah that's pretty much it, if it was a RPG set in Greece and had nothing to do with AC it would be better for the game in the long run but tying it to the AC brand might harm it more than help

it is like they made a game but was unsure on if it would sell so they made it part of the AC series as it's one of their big names

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Tasuki

@FullbringIchigo Yeah it's as I said AC has become Ubisoft's cash cow, just like CoD has become Activision's and WoW has become Blizzard's. They know there are guaranteed sales so if they want to make alot of money they just slap the AC name on it. Then they take that money and use it on how do I say riskier IPs

RetiredPush Square Moderator and all around retro gamer.

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BAMozzy

@Th3solution I don't see it as pandering to the Witcher crowd at all - there is a big difference between the two in a LOT of ways. The thing is with gaming is that you get an evolution and certain tropes can become dated - especially if other games push gaming forward. If you continue to make games in a set way, where the only improvement is visual (or maybe performance - keeping closer to the frame-rate cap more often), then there will be a lot of people that will get bored. Of course there will be some fans that are 'happy' because its more of the same, more of the things they became accustomed to and expect. The 'if it ain't broke' fans...

There are a number of ways that Devs can keep a game 'fresh' but I also think they do need to be aware of what other games are doing. A lot of games these days - even linear, less open games are now giving players more 'freedom' to tailor their game-play to their preferential style within the confines of that frame-work. God of War for example does this by using an RPG-esque mechanic with Runes to give different attacks - like area of effect, ranged etc. If you prefer to be more up close and personal, you may not really use the boy and use your XP to upgrade Kratos and use up close and personal runes, for on building a High armour class to take more damage than someone who maybe focus more on keeping their distance and using Runic attacks so go for high Runic build with less attention on Armour. Arguably it took inspiration from the Tomb Raider reboot (amongst others) with hubs and that RPG element with a few side quests and areas to explore too.

If you don't bring your games up to date, they can feel old. Fallout 4 felt old because of the Witcher 3 in a lot of ways. It felt more like 3 with the added 'base building' bolted on which you could argue was taking a successful game and adding something 'extra' to the formula as we see from a lot of games. Not all are 'successful' and CoD is another example that kept with the same 'core' and expanded certain aspects - whether it was increasing the weapons and customisation of these with attachments, revising and adding more perks, adding more options for killstreaks which became score streaks until eventually changing the movement because people were saying its 'the same game every year' - although for a lot, that was too much of a change.

As for whether Alex or Kassandra is 'Canon', that's absolutely ridiculous!!! Both can be Canon and its still 'just a game' first and foremost. If you want Alex, for example, to be the 'canon' character for that time and for your 'need', you play as Alex. AC has never been 'historically' accurate and you can see that by the way they use Historical characters - like Da Vinci. Its not the first game that has a choice of two characters either as Unity also gave us two - admittedly that game did tend to stick with Jacob to do the main missions but what is 'canon' with which carried out the side quests? If you played as Evie, was that 'canon' or should you pick Jacob? It can be 'Canon' if its 'generalised' as an 'Assassin' rather than a specifically named Assassin. Its almost as bad as saying they don't like Kassandra because females wouldn't have been fighting in ancient Greece - its not 'Historically' accurate - despite the fact that Assassins Creed has ALWAYS been a 'fictional' account of History anyway and certainly not historically accurate - especially the 'Famous' people - its more inspired by than accurate.

Its easier for Ubisoft to have made this as a more linear story with a single character, no options in dialogue, romance etc making it much easier to record the voices. Adding the option of gender means that the vocals have to be recorded twice (for each language), adding dialogue options makes it necessary to record lines that may never be heard by many adding more time and money - as well as the animation of those lines. Ubisoft could have just made 'Origins' in Greece - kept the same format essentially and just converted it to the Greek setting. Kept the linear story path with a single character - male so as not to upset the 'Historically accurate' brigade or even gone back to AC2 but with the new combat - that's easier than RPG mechanics.

I actually think Origins is the 'best' AC game. I think I prefer 2 for its story and main character but as a game, Origins is much better and even after completing everything - all '?'s, quests, upgrades etc and also both DLC's, I wanted more.

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FullbringIchigo

@BAMozzy the issue about canon isn't about the gender, we already know the "canon" character is Kassandra, the point is because AC has a long interconnected story all these possible choices CAN'T carry on into the next game, yeah you can play as Alexios if you want to but that won't be seen or referenced in the next game, same as your romance options or dialogue choices

the true canon story is going to be in the novel so at least my point is, IF Kassandra is the canon character and there is already a set story and other things in the novel then why does the game need all the options, just put the canon narrative in the game

basically the game this time round is non canon and nothing we do or chose will have any lasting impact because it can't by the very nature of the AC narrative and lore, your supposed to be reliving memories of yours or other people ancestors so if being able to chose your character has no impact, if who you romance has no impact and what you say has no impact then why are they in the game at all, putting them in IS pandering to fans of games like the Witcher because they are saying, "look all that stuff you like is in our game now too"

yes RPG mechanics like this can be fun and i really enjoyed the change of game play style of AC Origins (even if the level system ticked me off) but shoehorning them into a game series like AC just, for me doesn't work, it breaks everything that AC did before

you say should they have just made Origins but set in Greece, YES that is exactly what they should have done and as for Syndicate that's completely different because the story revolved around both siblings and both were present during the events so choosing who to play as works but with Odyssey only one is and can be the true events (Kassandra) so all the other stuff is worthless especially in a long overarching story that NEEDS to have a consistent narrative

"I pity you. You just don't get it at all...there's not a thing I don't cherish!"

"Now! This is it! Now is the time to choose! Die and be free of pain or live and fight your sorrow! Now is the time to shape your stories! Your fate is in your hands!

kyleforrester87

My problem with Assassins Creed - Wayyyy too much handholding. It's a problem in a lot of games but Assassins Creed Origins felt worse than most to me.

kyleforrester87

PSN: WigSplitter1987

Th3solution

@BAMozzy Yeah, I thought about God of War when pondering this discussion. It’s an example of reinventing and progressing a series gone right (— apparently. I can’t say from experience since I haven’t played it) From what I can tell, they stayed true to the general ‘feel’ of the game’s setting and identity, but evolved the world and combat. They took inspiration from popular mechanics being used in recent games like Bloodborne, but they also did something completely new and innovative with the single shot thing. It seems like it was a natural maturation of the game and it’s protagonist. Another example would be Metal Gear Solid. I felt the progression was natural and yet didn’t detract from what actually makes a MG game with the consistency of narrative and character and the style of play being mostly the same with the evolution of things to become more open and giving the player more options. Some would argue it lost its identity with TPP but I don’t think so.
Every series has an identity crisis at some point, and time will tell if Assassins Creed deviates too far from what it has been.

The early bird gets the worm, but the second mouse gets the cheese.

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Gremio108

Here's a question since we've got a forum topic going on the series. I finished Black Flag last week (plus Freedom Cry). Next is Rogue, but I'm getting more and more tempted to skip straight to Origins, especially since Odyssey is looking good.

Should I skip ahead and risk Unity and Syndicate feeling too outdated to play? Or should I carry on through the series in order? Bear in mind it'll be at least the new year until I get around to the next one, I don't tend to play them often.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Gremio108

@KratosMD Sorry yeah I should've said - I've played all the way up to Black Flag. So I've done all the ones before it except the very first one, which I sort of missed out on.

AC2 was indeed a classic, I enjoyed it a lot, doubly so since I like Italy and I'd already been to the locations in real life (although I didn't murder anybody by jumping from a rooftop while I was there). To be honest I've quite enjoyed all of them up to now, even III.

I liked the sailing bits in Black Flag, so maybe it would make sense to play Rogue next, especially since it'll be cheaper in January. Then I can re-assess. Cheers!

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Jaz007

@Gremio108 I'm a bit in the minority, but I would say absolutely don't skip Unity. It's my favorite in the series. It's a little rough around the edges at time, but the open-world is one of the best I've ever seen. It's attention to detail is unreal. The parkour overhaul is fantastic, and it returns to the root of the series in the best of ways. I always get depressed when I think about the fact that this kind of AC won't have a sequel because of the broken launch, which is now fixed.
You can skip Syndicate though, that's a decent game, but I didn't think it was great. Also shoehorns Batman's grappling hook into the game, which just pushes too far out of actual history. (Kind of like the supernatural spear in Odyssey being a main feature in the game...)

Jaz007

Gremio108

@Jaz007 I must admit I am curious about Unity. I like the idea of being in France while the Revolution is in full swing. It's not a setting that has been explored much in gaming. I'm also interested to see how much it has been patched up.

Looks like I'm playing Rogue and Unity then! Cheers for the thoughts guys

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Kidfried

@Gremio108 Skip Rogue, play Ubity if you have time to spare, but don't miss out on Syndicate whatever you do.

Syndicate has the best soundtrack (composer of Journey), it easily has better gameplay than Unity, a very memorable starting mission and of course it is set in your home country. It's a beautiful world to be in.

Kidfried

Kidfried

@KratosMD If you need to skip one of the three, was more what I meant. I'm a fan of the series, and been playing pretty much all of them (even some of the mediocre spin-offs), but it sounded like @Gremio108 wanted to skip ahead a bit. And in that regard Rogue is the least important, I'd say

Kidfried

Gremio108

@Kidfried @KratosMD It's beginning to look like I'll have to play all of them! I think I'll carry on going through the series in order until the urge to play Origins becomes too great and I crumble.

I usually put an Assassin's Creed on my Christmas list because I never get round to buying them otherwise, so I'll see if anyone gets me Rogue. Then I can trade it in against Unity, which will probably be dirt cheap.

Good job, Parappa. You can go on to the next stage now.

PSN: Hallodandy

Kidfried

@Gremio108 The series often gets a lot of flack and a fair share of criticism, but I do believe that pretty much all major entries do have something unique or some excellent parts that still makes them worth your while.

Kidfried

KALofKRYPTON

From someone who's only played 3 of them (first for about 20/30 minutes then taking it back, Liberation on Vita briefly - which felt too choppy top be fun, and quite a lot of Black Flag) - It's all much of a muchness.

As @Kidfried said though, there is something fairly unique in each entry. I never finished Black Flag, but essentially sacked off the story in favour of lots of pirating! Was great fun. Never really fancied the follow ups, but Origins does look great.

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Kidfried

@KALofKRYPTON Often the games overstay their welcome. I feel that's the series biggest problem. There is not enough creativity in each entry to warrant their long play times in many of the games, if you ask me. I'm a patient gamer and I'm into history a lot, which helps getting through the game. But I still agree it's always been a huge problem for the series.

I do think some handle it better than others. Just play Assassin's Creed I (theoretically, don't actually play that game!), compare it to Syndicate, which has cramped in a lot of different stuff to take away from the repetitiveness that has haunted the series from the start.

I do believe the games have been getting better at it, and with Origins getting great reviews, I hope they've taken the series a step further.

Kidfried

KALofKRYPTON

@Kidfried I tried the first while I was playing Heavenly Sword and it just felt inferior. Stayed away from it mostly until Black Flag, which was great - but I was bored of the story gameplay by probably less halfway through.

Origins looks really impressive though. Perhaps when it's in the cheap seats I'll give it a shot.

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Th3solution

@Kidfried Do you think you’ll play Origins before Odyssey comes out? I might get on with Origins after I polish off Horizon Zero Dawn, but I don’t know. All this discussion of AC has me kind of itching to play it. But actually, now that I think about it - I’m pretty sure Spider-Man and Tomb Raider are gonna hit the streets before I can have time to get another big game started and I’ll probably end up wanting to play one or both of them first. I definitely want to play Origins before Odyssey though.

The early bird gets the worm, but the second mouse gets the cheese.

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KALofKRYPTON

@Th3solution That's kind of my thinking too. I'm in a nice slow burn in The Banner Saga at the moment. Should be able to see properly from tomorrow - so hoping to get my plat runs for Jamestown+ and Raiden V started again, as well as finish Doom... and Uncharted 4! Before Spider-Man.

PSN: KALofKRYPTON (so you can see how often I don't play anything!)

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"Fate: Protects fools, little children, and ships named Enterprise." - Cmdr William T. Riker

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